thank you, that is what I tried to say somehow complicated with countervariable...
How do I match the normal rgb-color scheme with the vizard colors?
As I read in the help-file vizard uses something like
<node3d>.color(
[r,g,b]
subchild = '' )
and ball.color(1,0,0) #Turn the ball red
But as I "know" it is normally 255,0,0 for red...
So how could I translate a color 0,61,136 to vizard-colors?
I tried: pointGraphColor=(0,61/255,136/255) but it did not work...
Johannes