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				OSG IVE export 3dmax with baked textures
			 
			 
			
		
		
		
			
			hopefully anybody can help 
 
I have a problem with a scene concernig the material export, each time I export the whole scene with baked materials applied max is crashing. If I apply a standard material to the geometry the export is working fine. 
Is that a bug or some kind of limitation?
		 
		
		
		
		
		
		
		
		
	
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