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collission and scaling of objects
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01-28-2005, 02:51 PM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Hi,
These are the only primitives currently supported. As I've mentioned before, this functionality isn't official yet. When it is finalized there will be more primitives to choose from, including cylinders.
farshizzo
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