Quote:
Originally Posted by Darkmax
im having this issues, and i solved with this
avatar.color(1,1,1)
avatar.ambient(0.6,0.6,0.6)
avatar.emissive(0,0,0)
avatar.specular(0,0,0)
but is there a way to set this on 3ds max to just import the model in vizard without making a change to the avatar?, just like the vcc_male that just you have to import it and thats it
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The way to do it through max would be to write a maxscript that goes through all the max files in a directory and changes the values in all the materials to what you need. The attached zip has a maxscript which should give you a good starting point.