The camera data is not exported. One way of doing this is create a box and link it to the camera in Max. You could make the box invisible in Max by assigning a fully transparent material to it or you could make the box invisible in Vizard. Then you can use the GEODE of the box to get the camera position. Take a look at the following kb article which talks about getting a handle to a GEODE.
http://kb.worldviz.com/articles/1157