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Forum: Vizard 04-05-2019, 01:41 AM
Replies: 1
Views: 8,528
Posted By simrus
Has anyone got Vizard driving a Propixx projector...

Has anyone got Vizard driving a Propixx projector at 1440Hz (or any of the other high framerates) since this post?
Forum: Vizard 08-15-2018, 03:04 AM
Replies: 0
Views: 5,168
Posted By simrus
Vive - steam background, different problem

I previous posted about getting rid of the Steam VR background

https://forum.worldviz.com/showthread.php?t=6165&highlight=vive

Now I have a different problem -

I'm running with the frame...
Forum: Vizard 08-15-2018, 02:53 AM
Replies: 3
Views: 5,564
Posted By simrus
Thanks for checking Jeff. Anyway the...

Thanks for checking Jeff. Anyway the functionality could be added to a request list for future versions?
Forum: Vizard 07-19-2018, 04:42 AM
Replies: 3
Views: 5,564
Posted By simrus
Vertex array

I generate a minimum of 10,000 lightpoints on every frame (different positions each time). Using numpy I've vectorised every step of my program to get as much speed as possible, but I'm left with...
Forum: Vizard 07-18-2018, 08:31 AM
Replies: 1
Views: 7,295
Posted By simrus
Let me answer my own question - Using the...

Let me answer my own question -

Using the "developer" setting for there Chaperone you can get everything to disappear apart from a polygon on the ground plane that indicates the usable area.
...
Forum: Vizard 07-18-2018, 05:45 AM
Replies: 1
Views: 7,295
Posted By simrus
Vive - remove Steam VR background

We have a nice new Vive Pro which works great with Vizard but for the fact that the Steam VR background (ground plane, sky, fence showing bounded space you can walk in) is always visible.

I'm sure...
Forum: Vizard 05-08-2018, 12:42 PM
Replies: 1
Views: 5,720
Posted By simrus
Moveable clipping box

Hi

I'd like to create a clipping box like this
http://forum.worldviz.com/showthread.php?t=4507&highlight=clipping

but where I can move (translate and rotate) the clipping box.

I'm...
Forum: Vizard 11-14-2016, 11:18 AM
Replies: 1
Views: 6,500
Posted By simrus
Viztask overview?

I'm coming to Vizard from having previously written all my own code in Opengl in C with for loops and things, and its proving a bit of a culture shock....

I want to do something that should be...
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