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Posts Made By:
JvdBosch
Forum:
Vizard
01-03-2013, 02:38 AM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
Michael, WALL Thanks for looking at the...
Michael,
WALL
Thanks for looking at the model. I see now there is indeed a alpha channel in the texture, my bad! This was no issue in previous versions of the exporter/MAX/Vizard using the same...
Forum:
Vizard
01-02-2013, 02:35 AM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
Michael, Thanks for your input and effort....
Michael,
Thanks for your input and effort. However the problem still exists... I already had GL_SAMPLE_ALPHA_TO_COVERAGE_ARB enabled on the model (there are thousands of trees in the complete...
Forum:
Vizard
12-13-2012, 02:06 AM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
Here's an example to download...
Here's an example to download (http://archidimex.nl/download/testExporterError.zip).
It is just one tree, made with two crossed polygons and a simple material. When exporting a line appears at the...
Forum:
Vizard
12-06-2012, 01:52 PM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
Like I said, the exact same model with the same...
Like I said, the exact same model with the same textures exported fine in 3DSMax 2011. Something has changed on either 3DSMax 2013, the exporter or both. I'll try to reproduce the issue with a simple...
Forum:
Vizard
12-05-2012, 07:36 AM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
There are no corners in the model. It's one big...
There are no corners in the model. It's one big polygon. Within the polygon this happens.
I used DXT1, which only has 1-bit alpha. The seams are clearly more than 1-bit alpha. The texture...
Forum:
Vizard
12-03-2012, 04:09 AM
Replies:
12
OSG Exporter - Texture seams somehow have alpha
Views:
26,831
Posted By
JvdBosch
OSG Exporter - Texture seams somehow have alpha
For a large project I migrated from 3ds Max Design 2011 to 2013. I installed the new exporter and some strange stuff happens when exporting.
There's a scene with only diffuse textures (houses),...
Showing results 1 to 6 of 6
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