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Forum: Vizard 06-27-2006, 03:37 PM
Replies: 5
Fog
Views: 12,205
Posted By Gladsomebeast
Call the <VizNode>.copy( viz.WORLD, sceneNumber )...

Call the <VizNode>.copy( viz.WORLD, sceneNumber ) method on objects that need their appearce to be different than the original. The copy method returns a new model object that you can modify while...
Forum: Vizard 06-27-2006, 09:32 AM
Replies: 5
Fog
Views: 12,205
Posted By Gladsomebeast
Unfortunately for your purposes, the level of fog...

Unfortunately for your purposes, the level of fog is set for scenes and not windows. To work around this, you can have the small window look at a different scene. After you have created your small...
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