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Posts Made By:
zumbay
Forum:
Vizard
11-24-2016, 10:00 AM
Replies:
7
(unresponsive) winviz.exe
Views:
10,572
Posted By
zumbay
You are right, I rewrote it so that I use the...
You are right, I rewrote it so that I use the Grabber and that solved it!
I didn't use it from the start, as the experience was a bit limiting with larger objects due to measuring the distance to...
Forum:
Vizard
11-17-2016, 03:23 AM
Replies:
7
(unresponsive) winviz.exe
Views:
10,572
Posted By
zumbay
Yes, of course! It seems I found the main...
Yes, of course!
It seems I found the main reason for the frame drop: its the collideMesh() I am adding to the models.
I attached 2 images, showing the render stats for 2 versions of the same...
Forum:
Vizard
11-16-2016, 04:22 AM
Replies:
7
(unresponsive) winviz.exe
Views:
10,572
Posted By
zumbay
Maybe this is helpful as well: when I add the...
Maybe this is helpful as well: when I add the models with a wide spacing (it runs smoothly), but then grab a couple of them with the controller and place them close to each other it freezes again...
Forum:
Vizard
11-16-2016, 03:52 AM
Replies:
7
(unresponsive) winviz.exe
Views:
10,572
Posted By
zumbay
I tried it out an it shows very inconsistent...
I tried it out an it shows very inconsistent behaviour - most of the times when I execute the script it runs very choppy and not smooth at all, but every now and then I have a smooth run.
I tried...
Forum:
Vizard
11-15-2016, 01:43 PM
Replies:
7
(unresponsive) winviz.exe
Views:
10,572
Posted By
zumbay
(unresponsive) winviz.exe
Hi,
when I try loading about 15 object models very close to each other I get the error message "(unresponsive) winviz.exe" in SteamVR.
When I add only half of the objects I have not encountered...
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