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Posts Made By:
Jeff
Forum:
Vizard
11-21-2016, 11:30 AM
Replies:
7
(unresponsive) winviz.exe
Views:
10,486
Posted By
Jeff
Can you explain the reason for using the collide...
Can you explain the reason for using the collide mesh? Do you need to have physics enabled for grabbing and placing objects?
Forum:
Vizard
11-16-2016, 04:10 PM
Replies:
7
(unresponsive) winviz.exe
Views:
10,486
Posted By
Jeff
Can you attach a screenshot that shows the render...
Can you attach a screenshot that shows the render stats (http://docs.worldviz.com/vizard/#Performance.htm) when the models are close together and the framerate drops?
Forum:
Vizard
11-15-2016, 05:24 PM
Replies:
7
(unresponsive) winviz.exe
Views:
10,486
Posted By
Jeff
Does it work if you load the models in a simple...
Does it work if you load the models in a simple script that does not connect to the Vive?
import viz
viz.go()
object1 = viz.addChild('object1.osgb')
object2 = viz.addChild('object2.osgb')
....
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