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Search: Posts Made By: Trever.R
Forum: Vizard 06-09-2015, 08:47 AM
Replies: 4
Views: 6,901
Posted By Trever.R
And here is the light map I generated. Its...

And here is the light map I generated. Its generated as a tga, I just screenshoted it here because tga isnt supported on the forums.
Forum: Vizard 06-09-2015, 08:33 AM
Replies: 4
Views: 6,901
Posted By Trever.R
I tried putting the map into the ambient color...

I tried putting the map into the ambient color slot, and the results are way too bright (see attached image). Any idea whats causing that? I didn't have any lights coded in when I ran it so it can't...
Forum: Vizard 06-08-2015, 09:57 AM
Replies: 4
Views: 6,901
Posted By Trever.R
Question Shadow Map Bakes with vizfx.addchild

Hello, recently I worked out how to get normal maps and specular maps to work properly in vizard by adding assets through the vizfx.addchild command. However by using that, it seems to not be able...
Forum: Vizard 05-06-2015, 10:28 AM
Replies: 1
Views: 9,897
Posted By Trever.R
Question Real Time Lighting/Blender Support Questions

Hello,

I have a couple questions about what Vizard currently supports


Lighting: Is there any plans to make real time lighting better for Vizard, such as compatible lights form 3DS max and...
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