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Forum: Vizard 03-15-2010, 12:46 PM
Replies: 0
Views: 6,840
Posted By NASA GRC
Transparency on multiple objects

I'm having a problem with transparency. I'm constructing an engine where I want the user to be able to fade its individual components to partially transparent or completely transparent, therefore...
Forum: Vizard 03-01-2010, 12:53 PM
Replies: 2
Views: 6,340
Posted By NASA GRC
yes, that clears things up greatly. Turns...

yes, that clears things up greatly.

Turns out my trouble is due to a calibration problem in our optical tracking system, which is also new to us, but I needed to understand this code better to...
Forum: Vizard 03-01-2010, 09:11 AM
Replies: 2
Views: 6,340
Posted By NASA GRC
CAVE tracking question

I'm having some trouble getting cave tracking to work correctly. I've implemented it successfully on our one-wall system (using VRPN), but am having frustrations on our four-wall system. To solve...
Forum: Vizard 11-03-2009, 01:08 PM
Replies: 2
Views: 9,064
Posted By NASA GRC
Yes, that fixed it. *blush* I looked for...

Yes, that fixed it. *blush*

I looked for that exact thing before. How did I miss it? :confused:

Thanks for your help.
Forum: Vizard 11-03-2009, 12:44 PM
Replies: 2
Views: 9,064
Posted By NASA GRC
viz.grab() on subobjects

I'm using the viz.grab() function such that the user's virtual hand can grab objects in the scene, or just subobjects of a model, and pull them apart.

When I use the call to grab the top level of...
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