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Forum: Vizard 04-20-2004, 09:01 PM
Replies: 6
Views: 18,320
Posted By david
I tried disabling the lighting for the object but...

I tried disabling the lighting for the object but it did not work... The wall was still dim.
Forum: Vizard 04-20-2004, 02:03 PM
Replies: 6
Views: 18,320
Posted By david
conflict with transparent textures and non transparent textures

As a follow up, I have lighting pbs when I switch textures on an object. Basically, when I switch textures on a self-illuminated object, the object stays as bright as originally, as long as all the...
Forum: Vizard 12-12-2003, 03:14 PM
Replies: 5
Views: 17,151
Posted By david
Thumbs up It seems to be working. Thanks! I still have to...

It seems to be working. Thanks!
I still have to test with the sensors connected, but it should work. At least I do not get a compilation error

David
Forum: Vizard 12-12-2003, 12:59 PM
Replies: 5
Views: 17,151
Posted By david
BTW

I checked my version of vizard and it seems to be the most up to date... 2.12
Forum: Vizard 12-12-2003, 12:55 PM
Replies: 5
Views: 17,151
Posted By david
need more explanations

Thanks for your answer Farshizzo but I still don't understand.

I ran the following lines:

headTrack = viz.addsensor('is600')
#is600 is a custom plug-in that can track two sensors
headView =...
Forum: Vizard 12-12-2003, 01:21 AM
Replies: 5
Views: 17,151
Posted By david
Unhappy <viewpoint>.link

Hi,

I tried using the link function for a viewpoint doing what is in the help (something like: myview.link(mysensor))
but I get a error message stating that link() requires 3 arguments (2...
Forum: Vizard 12-03-2003, 04:23 PM
Replies: 1
Views: 14,985
Posted By david
Unhappy <transform>.getRot() not working

Hi,
I noticed the function getRot() is not consistent.

I got the following lines in the interactive window:
>>> import vizmat
>>> X = vizmat.Transform()
>>> X.makeRot(0,1,0,180)
>>>...
Forum: Vizard 09-15-2003, 07:32 AM
Replies: 8
Views: 13,024
Posted By david
Hi Farshizzo, After testing dummy scripts,...

Hi Farshizzo,

After testing dummy scripts, the vrml files that were not loading properly seem not to be the problem. It could be the rotations within the bigger script that are not interpreted the...
Forum: Vizard 09-11-2003, 12:27 PM
Replies: 8
Views: 13,024
Posted By david
Thanks I look forward to next release then.

However, before releasing v 2.11, you may want to try and run simpleworld.py in vizard 1.098 and 2.10. On my computer the former works fine and the latter crashes everything (I have to unplug my...
Forum: Vizard 09-11-2003, 11:01 AM
Replies: 8
Views: 13,024
Posted By david
Hi, it did it again, although it does not seem to...

Hi, it did it again, although it does not seem to prevent the script from running. Here is the error message:


Traceback (most recent call last):
File "<string>", line 1, in ?
File...
Forum: Vizard 09-09-2003, 07:28 PM
Replies: 8
Views: 13,024
Posted By david
vizmat.makeIdent()

Hi,

I have a weird error with vizmat.makeIdent(). It is strange in the sense that it does not happen all the time. I could not reproduce it in a simple script, but I had it several times before. I...
Forum: Vizard 09-09-2003, 06:55 PM
Replies: 7
Views: 14,311
Posted By david
that all makes sense

This could be why I was stuck on what I thought was a geometric problem. I feel a lot better, thanks.
Forum: Vizard 08-31-2003, 03:04 PM
Replies: 7
Views: 14,311
Posted By david
Thanks for your answers

this was helpfull, but I still have some interrogations:

When I use the following code:

import vizmat

my_view = viz.get(viz.MAIN_VIEWPOINT)
X = vizmat.Transform()
X.makeEuler(0,-90,0)...
Forum: Vizard 08-26-2003, 08:45 AM
Replies: 7
Views: 14,311
Posted By david
rotations in vizard

:confused:

Hi, after trying some simple 90 deg rotations, I am a little puzzled. The help says that the order of rotations is pitch yaw and roll for euler angles. But when I use the .rotate...
Forum: Vizard 07-01-2003, 12:02 PM
Replies: 4
Views: 15,239
Posted By david
Unhappy Can't use a scene number higher than 2

BTW,

I tried using scene number between 3 and 6 but vizard simply crashes... Any thoughts?

David
Forum: Vizard 06-19-2003, 11:26 AM
Replies: 4
Views: 15,239
Posted By david
Hi farshid, Thanks for your answer, I did...

Hi farshid,

Thanks for your answer, I did not know that the [anchor] argument was necessary

David
Forum: Vizard 06-19-2003, 11:07 AM
Replies: 4
Views: 15,239
Posted By david
switching between scenes

hello,

I am trying to switch between different scenes in vizard but even with the very basic following lines I do not see anything on the screen. What is the correct way to use the setscene...
Forum: Vizard 03-27-2003, 04:50 PM
Replies: 3
Views: 16,851
Posted By david
:confused: Well after a few test I am more and...

:confused: Well after a few test I am more and more puzzled. What Andy told me was that the noprojection() method would disable the perspective projection matrix by setting it to the identity. So I...
Forum: Vizard 03-27-2003, 09:18 AM
Replies: 4
Views: 17,450
Posted By david
Thanks for the comment, this is going to spare me...

Thanks for the comment, this is going to spare me some real trouble
Forum: Vizard 03-27-2003, 09:10 AM
Replies: 3
Views: 16,851
Posted By david
Thumbs up thanks Farshid, It seems not to be working,...

thanks Farshid,

It seems not to be working, which is a good start ;o) I have to do some more testing though to check that everything is going as expected and I'll keep you informed.

David
Forum: Vizard 03-26-2003, 01:02 PM
Replies: 3
Views: 16,851
Posted By david
viz.noprojection()

Hi,

Andy Beall tried to implement a new function for the project I am working on but it does not work and he is currently away. I thought maybe you could help me with it. Basically you will find...
Forum: Vizard 03-24-2003, 11:59 AM
Replies: 4
Views: 17,450
Posted By david
thanks farshid The method you mention is not...

thanks farshid

The method you mention is not in the vizard help (at least not the one I have), this is why I did not see it, but this is exactly what I was looking for.


David
Forum: Vizard 03-24-2003, 11:20 AM
Replies: 4
Views: 17,450
Posted By david
Question Transform object & matrices

Hello everybody,

Is there any way to specify a transform object coefficient by coefficient? from what I have seen vizmat allows you to make only some special kinds of matrices. What if I want to...
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