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Posts Made By:
TheSwaine
Forum:
Vizard
03-21-2015, 03:54 AM
Replies:
2
workflow from makehuman to vizard
Views:
6,261
Posted By
TheSwaine
i followed the export tutorial. In 3ds max it...
i followed the export tutorial.
In 3ds max it works perfectly fine! even the animation.
as an osgb export its looks also fine.
Forum:
Vizard
03-20-2015, 08:34 AM
Replies:
2
workflow from makehuman to vizard
Views:
6,261
Posted By
TheSwaine
workflow from makehuman to vizard
hi there,
i am currently working with an avatar creation workflow.
You export your data from MakeHuman to 3ds Max where you build up your
biped skeleton and apply it on your model. After that...
Forum:
Vizard
03-19-2015, 12:48 AM
Replies:
3
vizact speak
Views:
9,144
Posted By
TheSwaine
hi, can you give a full example with the ...
hi,
can you give a full example with the
head_bone = Bip01 Head
in the cfg file and how to use it in Vizard?
I need to rotate the head_bone with a custom avatar and dont want to change...
Forum:
Vizard
03-10-2015, 03:05 AM
Replies:
1
New Avatar with old animation
Views:
5,395
Posted By
TheSwaine
New Avatar with old animation
hi there,
is it possible to get the old standard .CAFX files to properly work on my own avatars?
cheers
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