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Search: Posts Made By: Sandro Holzer
Forum: Vizard 04-02-2009, 10:59 PM
Replies: 4
Views: 10,965
Posted By Sandro Holzer
Hi Jeff Thanks for the reply. The...

Hi Jeff

Thanks for the reply.

The automatic check for updates does not work here, I always get the error failed to connect to server.

So I will download it from your homepage.

Sandro
Forum: Vizard 04-02-2009, 05:33 AM
Replies: 4
Views: 10,965
Posted By Sandro Holzer
Sorry I forgott one question: Is it possible...

Sorry I forgott one question:

Is it possible to use Vizard on the machine which holds the license server?

Sandro
Forum: Vizard 04-02-2009, 05:21 AM
Replies: 4
Views: 10,965
Posted By Sandro Holzer
License Question

Hi Everybody

I have two questions concerning Licensing.

We bought one Development License, is it possible to use the Floating Server option with this kind of License, or does one have to buy a...
Forum: Vizard 03-29-2009, 10:51 PM
Replies: 4
Views: 9,814
Posted By Sandro Holzer
Thank You Gladsomebeast I will try to work...

Thank You Gladsomebeast

I will try to work with the suggestions you made.

Sandro
Forum: Vizard 03-20-2009, 12:53 AM
Replies: 4
Views: 9,814
Posted By Sandro Holzer
Thank you Jeff. Just to make my thing a...

Thank you Jeff.

Just to make my thing a little bit clearer.
In the end I want to model something like a forklift, just with a different way to move the forks.
And I don´t want to use the physic...
Forum: Vizard 03-09-2009, 08:07 AM
Replies: 4
Views: 9,814
Posted By Sandro Holzer
Physics Problem

Hello Everybody

I have a problem with the Physic Engine.

In the following code I want to push away the red box (seesaw from tutorial) with the last of the 3 bars, which are moveable by pressing...
Forum: Vizard 02-10-2009, 06:20 AM
Replies: 6
Views: 8,930
Posted By Sandro Holzer
Thank you Jeff The version with...

Thank you Jeff

The version with "bar.disable,viz.RENDERING" works best for me, and I think this is the easiest way to do it.
And with this version I can still use the "box.visible,viz.TOGGLE"...
Forum: Vizard 02-04-2009, 08:17 AM
Replies: 6
Views: 8,930
Posted By Sandro Holzer
Hi Sorry, I am not able to work it ou by...

Hi

Sorry, I am not able to work it ou by myself.
I added a small sample, and it should work like this:
there are 3 bars in a chain. The bar-body is attached
bar1 should rotate araund the...
Forum: Vizard 02-03-2009, 02:22 AM
Replies: 6
Views: 8,930
Posted By Sandro Holzer
Thank You Jeff I just have one more problem...

Thank You Jeff

I just have one more problem with this code.
In the line:


ball = viz.add('ball.wrl',parent=group,pos=[0,1,0])


the position of the ball is in world coordinates,
Forum: Vizard 02-02-2009, 07:50 AM
Replies: 6
Views: 8,930
Posted By Sandro Holzer
node3d.visible(viz.OFF) Problem

Hello

I have a small problems with the node3d.visible command.

if I have 2 bodies like in the following code, when I swith off the visibility of the first body, then the second body also...
Forum: Vizard 01-13-2009, 05:39 AM
Replies: 1
Views: 8,414
Posted By Sandro Holzer
2 Joysticks / requirements

Hi

Is it possible to use 2 USB - Joysticks in one environment, and how to do it?
I would like to use one for driving a vehicle, and the other one to manipulate an arm from the Vehicle.
And what...
Forum: Vizard 10-21-2008, 05:01 AM
Replies: 6
Views: 10,063
Posted By Sandro Holzer
Hi Thanks for answers. The relative...

Hi

Thanks for answers.

The relative transform mode is a bit a problem with my application, but I tryed to do it ABS with the transform-matrix and it looks very good.

The code is the...
Forum: Vizard 10-17-2008, 01:28 AM
Replies: 6
Views: 10,063
Posted By Sandro Holzer
Hi The following is a small test code that...

Hi

The following is a small test code that should show a little bit what i like to do.
You just need the attached objects from the .zip file.

The "bar2" should represents a vehicle, and the...
Forum: Vizard 10-15-2008, 01:11 AM
Replies: 6
Views: 10,063
Posted By Sandro Holzer
Hi farshizzo Thank you for your reply. You...

Hi farshizzo

Thank you for your reply.
You are right, but this was just a mistake in my post, in the real code I use it in the right way.

I found out that from the getEuler command I get the...
Forum: Vizard 10-14-2008, 03:47 AM
Replies: 6
Views: 10,063
Posted By Sandro Holzer
Problem with getEuler and setEuler

Hi

I am working on a little code, where I have a small kinematic that I want to move with some key´s.
When a key is pressed, a function calculates all the necessary new angles of all my bodys....
Forum: Vizard 07-23-2008, 02:08 AM
Replies: 3
Views: 8,643
Posted By Sandro Holzer
Thank you for your quick answers. Sandro

Thank you for your quick answers.

Sandro
Forum: Vizard 07-22-2008, 04:17 AM
Replies: 3
Views: 8,643
Posted By Sandro Holzer
Lite Version?

Hello

Under the "Compare Editions" link on the homepage it is mentioned that the lite-version supports all VR components.
Does this mean that for example HMD and tracking systems do work with...
Forum: Vizard 07-17-2008, 04:24 AM
Replies: 4
Views: 6,728
Posted By Sandro Holzer
Thank you for your answer Unfortunately I...

Thank you for your answer

Unfortunately I need dynamic real-time reflection.
We need this for checking the field of view through a rearviewmirror, and it should be physical correct.
One possible...
Forum: Vizard 07-13-2008, 11:22 PM
Replies: 4
Views: 6,728
Posted By Sandro Holzer
Curved mirrors?

Hello Everybody

I am rather new to Virtual Reality, but I was able to make my first steps with Vizard, which I am now testing for our purposes.
One thing I could not manage until now, or find...
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