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Forum: Plug-in development 01-26-2009, 04:28 PM
Replies: 2
Views: 21,606
Posted By Micha
working link

http://forum.worldviz.com/showthread.php?t=611&highlight=blender
Forum: Vizard 02-26-2008, 03:01 AM
Replies: 2
Views: 7,077
Posted By Micha
Thanks, looks more elegant than my wired...

Thanks, looks more elegant than my wired calculations!
Cheers Mike
Forum: Vizard 02-25-2008, 10:05 AM
Replies: 3
Views: 10,023
Posted By Micha
Nice, thank you very much, works perfectly!! ...

Nice, thank you very much, works perfectly!!

Cheers Mike
Forum: Vizard 02-25-2008, 08:50 AM
Replies: 3
Views: 10,023
Posted By Micha
Ok, I got it! data = tracker.get() ...

Ok, I got it!


data = tracker.get()

view = viz.get(viz.MAIN_VIEWPOINT)

view.reset(viz.BODY_ORI)

view.setEuler(data[3]+180,data[4],data[5], viz.BODY_ORI, viz.ABS_LOCAL)
Forum: Vizard 02-25-2008, 07:47 AM
Replies: 3
Views: 10,023
Posted By Micha
Manipulating Tracker View

Hi There,

I use an Ascension FOB and I want to change the main view, i.g. rotate around the z-axis, so that the view for example looks always 90 deg rotated to the actual tracking view.

Any...
Forum: Vizard 02-24-2008, 01:58 PM
Replies: 2
Views: 7,077
Posted By Micha
Size of Avatars

Hi guys,

the viewpoint in Vizard is 1.82 m above the ground. That looks like the viewpoint of your avatars (eye hight).

Do you have an exact total size of your avatars in meters?

Thanks Mike
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