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Forum: Vizard 09-08-2015, 09:33 AM
Replies: 1
Views: 7,376
Posted By andreionutz
I'm not an OpenGL expert, but after some research...

I'm not an OpenGL expert, but after some research i think that I found a potential solution for my use case: wgl_gpu_association (https://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt)....
Forum: Vizard 09-01-2015, 03:40 AM
Replies: 1
Views: 7,376
Posted By andreionutz
video card affinity

Hi,
i have following problem: i am using a computer that has an external ATI graphic card and a onboard/i5 one. i have one monitor connected to each graphic card.
- if i have the monitor...
Forum: Vizard 08-24-2015, 07:53 AM
Replies: 5
Views: 7,409
Posted By andreionutz
Hi Jeff, the behavior is as expected when using...

Hi Jeff,
the behavior is as expected when using mona.mpg and then it worked with other videos too. But with the video that I was using when I detected the problem, the strange behavior is still...
Forum: Vizard 08-20-2015, 02:53 AM
Replies: 5
Views: 7,409
Posted By andreionutz
it works but looks incorrectly. the problem is...

it works but looks incorrectly. the problem is appears when texmat is used. the moment i set this, the video is not displayed anymore. i mean something is displayed, but not the video as expected....
Forum: Vizard 08-19-2015, 03:56 AM
Replies: 5
Views: 7,409
Posted By andreionutz
here's a tiny test code based on some example....

here's a tiny test code based on some example. just replace the brick texture with a video one and you'll notce the difference.


import viz

# Make background wall
WALL_SCALE = [-1, -1, -1]...
Forum: Vizard 08-19-2015, 03:49 AM
Replies: 5
Views: 7,409
Posted By andreionutz
video texture mapping

Hi,
I'm trying to map a video texture on a surface using texmat. it's a basic mapping that works when the texture is an image, but doesn't when it's a video. why? is this a limitation on purpose, or...
Forum: Vizard 11-19-2014, 02:54 AM
Replies: 13
Views: 19,994
Posted By andreionutz
i have no restrictions for the geometries, and...

i have no restrictions for the geometries, and actually very little knowledge about the model as a whole. the user can generate 3d content and use it, and therefore the walls can be anything.
Forum: Vizard 11-14-2014, 11:58 AM
Replies: 13
Views: 19,994
Posted By andreionutz
so what would you suggest?

so what would you suggest?
Forum: Vizard 11-12-2014, 06:39 AM
Replies: 13
Views: 19,994
Posted By andreionutz
thank you for support. looking forward for the...

thank you for support. looking forward for the solution.
don't hesitate to contact me in case you need more details.
Forum: Vizard 11-07-2014, 09:36 AM
Replies: 13
Views: 19,994
Posted By andreionutz
since the problem is still not solved i thought...

since the problem is still not solved i thought to come with my latests feedback. i have an even simpler script to reproduce it:

import viz

viz.MainView.collision(viz.ON)...
Forum: Vizard 11-05-2014, 03:02 AM
Replies: 13
Views: 19,994
Posted By andreionutz
hi Jeff, a few details about the test/problem -...

hi Jeff,
a few details about the test/problem - i am getting towards the wall until collision. then i try to advance oblique against the wall. what i expect is to slide along. instead i slide and...
Forum: Vizard 11-04-2014, 03:09 AM
Replies: 13
Views: 19,994
Posted By andreionutz
Hi there, i've been trying to different...

Hi there,
i've been trying to different geometries, i've tried to use physics, nothing seems to work. can anyone tell me what am i doing wrong? is this bounce made by design? isn't there any way to...
Forum: Vizard 10-31-2014, 06:41 AM
Replies: 13
Views: 19,994
Posted By andreionutz
me again. i stripped down my code to the very...

me again.
i stripped down my code to the very basic and still didn't find a solution. i can't see how anything could be wrong in the usage, but i posted the code below anyway. i also tried...
Forum: Vizard 10-30-2014, 09:26 AM
Replies: 13
Views: 19,994
Posted By andreionutz
no that i think of it, the problem is maybe less...

no that i think of it, the problem is maybe less related to vizact and more to the model i'm using. i mentioned vizact because there i can see more clearily what's happening and it's where i spend my...
Forum: Vizard 10-30-2014, 08:27 AM
Replies: 13
Views: 19,994
Posted By andreionutz
vizact move action

Hi,
I have a problem with using the move action in Vizard 4&5. the simple use case is i am navigating with the MainView through actions. I have viz.MainView.collision( viz.ON ) so that i don't go...
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