WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 25 of 500
Search took 0.02 seconds.
Search: Posts Made By: Jeff
Forum: Vizard 12-05-2018, 09:51 PM
Replies: 1
Views: 38
Posted By Jeff
Are you able to reproduce this issue with a...

Are you able to reproduce this issue with a simple script?

import viz
viz.go()
model = viz.addChild('model/model.ive')

Are you able to open up the model file in Inspector?
Forum: Vizard 12-05-2018, 09:44 PM
Replies: 4
Views: 58
Posted By Jeff
Add all the targets to a list. For each trial use...

Add all the targets to a list. For each trial use the random module to select two values between 1-48. Then turn on the visibility of the two targets in the list with matching indices.
Forum: Vizard 11-28-2018, 09:30 PM
Replies: 2
Views: 82
Posted By Jeff
The function registered with vizact.ontimer will...

The function registered with vizact.ontimer will get called every 8 seconds. So you could be adding the point multiple times. In that case removing the point will only remove the last one added. If...
Forum: Vizard 11-28-2018, 09:24 PM
Replies: 1
Views: 49
Posted By Jeff
I don't think there's a way to use those models...

I don't think there's a way to use those models in an older version of Vizard. If you have the source files (e.g. 3ds Max files) you could export to an OSG version compatible with Vizard 4.
Forum: Vizard 11-28-2018, 09:11 PM
Replies: 4
Views: 170
Posted By Jeff
A few questions: 1. What is the sum of...

A few questions:

1. What is the sum of update, cull, and draw times?
2. What does the update time increase to?
3. If you just load the scene models without any other code is there stutter?
4....
Forum: Vizard 11-10-2018, 09:54 PM
Replies: 1
Views: 121
Posted By Jeff
I've checked with one of our developers and that...

I've checked with one of our developers and that message is safe to ignore.
Forum: Vizard 11-06-2018, 09:32 PM
Replies: 9
Views: 382
Posted By Jeff
Add the following line of code to render the...

Add the following line of code to render the panel only once:

panel.renderToEye(viz.LEFT_EYE)
Forum: Vizard 10-30-2018, 07:05 AM
Replies: 9
Views: 382
Posted By Jeff
Do you see the panel rendered twice when running...

Do you see the panel rendered twice when running the following code:

import viz
import vizinfo
import steamvr

viz.go()

hmd = steamvr.HMD()
viz.link(hmd.getSensor(), viz.MainView)
Forum: Vizard 10-27-2018, 09:54 PM
Replies: 4
Views: 227
Posted By Jeff
How did you record the animation and how are you...

How did you record the animation and how are you playing it back in Vizard?
Forum: Vizard 10-27-2018, 09:52 PM
Replies: 9
Views: 382
Posted By Jeff
The mirrored window on the monitor displays...

The mirrored window on the monitor displays correctly in mono, right? If you run the following code with your vizconnect file, do you see the panel rendered once?

import viz
import vizconnect...
Forum: Vizard 10-24-2018, 10:21 PM
Replies: 9
Views: 382
Posted By Jeff
Can you attach the vizconnect file you are using...

Can you attach the vizconnect file you are using and example code used in Vizard to add the panel?
Forum: Vizard 10-24-2018, 10:19 PM
Replies: 4
Views: 227
Posted By Jeff
Can you describe further what the pre-recorded...

Can you describe further what the pre-recorded animation is?
Forum: Vizard 10-24-2018, 10:17 PM
Replies: 2
Views: 194
Posted By Jeff
The string formatting...

The string formatting (https://docs.worldviz.com/vizard/latest/#String_Formatting.htm) page has different examples of formatting data including the number of digits after the decimal point.
Forum: Vizard 09-26-2018, 05:15 AM
Replies: 8
Views: 312
Posted By Jeff
What version of Windows OS are you running? ...

What version of Windows OS are you running?

When the touch event is triggered it will return an event object with the following:

point: a TouchPoint object which contains time and position data...
Forum: Vizard 09-25-2018, 05:12 AM
Replies: 8
Views: 312
Posted By Jeff
The viztouch module includes the following...

The viztouch module includes the following events:

TOUCH_DOWN_EVENT
TOUCH_UP_EVENT
TOUCH_MOVE_EVENT
GESTURE_EVENT

You can set up the program flow using viztask and wait for touch events...
Forum: Vizard 09-25-2018, 04:49 AM
Replies: 1
Views: 236
Posted By Jeff
Can you provide some example code that shows the...

Can you provide some example code that shows the issue?
Forum: Vizard 09-25-2018, 04:39 AM
Replies: 8
Views: 312
Posted By Jeff
The viztouch module is undocumented but may work...

The viztouch module is undocumented but may work for your application. I'm not sure that it's compatible with the latest versions of Windows. Run the viztouch.py module included with Vizard and that...
Forum: Vizard 09-20-2018, 04:25 AM
Replies: 3
Views: 293
Posted By Jeff
How would you like to use the camera data? It...

How would you like to use the camera data? It seems there is a python API available.
Forum: Vizard 09-19-2018, 04:10 AM
Replies: 12
Views: 427
Posted By Jeff
The following code works for me. The appearance...

The following code works for me. The appearance of the cylinder parts do not change when the ground is faded. I had an issue with the alpha that was fixed after updating my nvidia graphics drivers.
...
Forum: Vizard 09-18-2018, 04:22 AM
Replies: 12
Views: 427
Posted By Jeff
I'll check with a developer for suggestions.

I'll check with a developer for suggestions.
Forum: Vizard 09-12-2018, 04:24 AM
Replies: 12
Views: 2,806
Posted By Jeff
For the system time, you would need to use the...

For the system time, you would need to use the Python library. Vizard provides the viz.tick (https://docs.worldviz.com/vizard/latest/#commands/viz/tick.htm) command which returns the time elapsed...
Forum: Vizard 09-11-2018, 11:59 PM
Replies: 12
Views: 2,806
Posted By Jeff
I'll have to ask a developer if there is a way to...

I'll have to ask a developer if there is a way to get the refresh rate from a connected HMD. You could check to see if the HMD is connected and hardcode the rate based on that.

The following...
Forum: Vizard 09-10-2018, 10:52 PM
Replies: 12
Views: 427
Posted By Jeff
It seems to be an issue with alpha and blending...

It seems to be an issue with alpha and blending multiple objects. See the limitations and workarounds page here (https://docs.worldviz.com/vizard/latest/#transparency.htm). Try enabling alpha to...
Forum: Vizard 09-10-2018, 10:19 PM
Replies: 1
Views: 277
Posted By Jeff
You won't be able to run Vizard on an iPad but...

You won't be able to run Vizard on an iPad but you can send messages from a browser running on the iPad to a machine running Vizard. Take a look at the vizhtml...
Forum: Vizard 09-05-2018, 09:50 AM
Replies: 12
Views: 427
Posted By Jeff
Can you post example code that reproduces the...

Can you post example code that reproduces the issue?
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -7. The time now is 05:07 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC