Forum: Vizard
09-15-2003, 11:00 AM
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Replies: 20
Views: 26,807
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Forum: Vizard
09-05-2003, 10:43 AM
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Replies: 20
Views: 26,807
Hi,
I just increased the texture limit,...
Hi,
I just increased the texture limit, sorry about that. Also, there was a bug that caused the FOV to change when viewing the scene in stereo, this has been fixed in the latest release. Do you...
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Forum: Vizard
09-02-2003, 06:32 PM
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Replies: 20
Views: 26,807
Hi,
We tested this out with our Matrox...
Hi,
We tested this out with our Matrox Millenium G400 DualHead and we also got the crash, but when we switched to 24-bit mode everything worked fine. I know that you need the RGB values to be...
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Forum: Vizard
09-02-2003, 10:16 AM
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Replies: 20
Views: 26,807
yes, this problem is very tricky indeed.
Can...
yes, this problem is very tricky indeed.
Can you give me the specs of the two machines it works on and the one machine it doesn't. I just want to know which OS and graphics cards they are using....
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Forum: Vizard
08-29-2003, 11:24 AM
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Replies: 20
Views: 26,807
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Forum: Vizard
08-29-2003, 11:00 AM
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Replies: 20
Views: 26,807
Hi,
I tried the model on two different...
Hi,
I tried the model on two different computers and it loaded fine and I was able to move around the scene, change to wireframe mode, and show the framerate. This is the code I used to load the...
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Forum: Vizard
08-29-2003, 10:38 AM
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Replies: 20
Views: 26,807
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Forum: Vizard
08-29-2003, 09:26 AM
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Replies: 20
Views: 26,807
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