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Forum: Vizard 04-07-2014, 11:07 AM
Replies: 8
Views: 12,943
Posted By shivanangel
Ok... Just started looking through the vizfx...

Ok... Just started looking through the vizfx module and found your new generic light type and that worked.

Any plans on making this stuff the standard in Vizard, or will I have to go through this...
Forum: Vizard 04-07-2014, 11:03 AM
Replies: 8
Views: 12,943
Posted By shivanangel
That worked for the ambient occlusion map,...

That worked for the ambient occlusion map, however I'm not getting any lighting (specular in particular).
I added the model.enable(viz.LIGHTING) however I noticed no change.
Neither the headlamp...
Forum: Vizard 04-07-2014, 07:48 AM
Replies: 8
Views: 12,943
Posted By shivanangel
Exclamation Still not able to get these effects in the...

Still not able to get these effects in the Inspector to work Vizard side.

Looked further into your documentation and found this: <node3d>.generateEffects(viz.EFFECTGEN_OSGMAXEXP) but it doesn't...
Forum: Vizard 04-04-2014, 10:41 AM
Replies: 8
Views: 12,943
Posted By shivanangel
Question Enabling Effects in Vizard 5?

I'm trying to move the model that I see working properly in the Inspector into Vizard, however I'm not getting any of the shader effects.

My script is as simple as possible:
import viz
viz.go()...
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