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Forum: Vizard 03-07-2006, 09:43 AM
Replies: 30
Views: 44,426
Posted By betancourtb82
Works great. I did however want to ask you, is...

Works great. I did however want to ask you, is there a way to say "if the number of avatars does not equal 4, restore the avatar. I tried using #Restore next available avatar...
Forum: Vizard 03-01-2006, 01:27 PM
Replies: 30
Views: 44,426
Posted By betancourtb82
Ok, what happens is that this is a shooting...

Ok, what happens is that this is a shooting scenario where the subject is presented with a new avatar every certain interval of time (say 2 seconds). Currently, this occurs until 4 avatars have...
Forum: Vizard 03-01-2006, 01:16 PM
Replies: 30
Views: 44,426
Posted By betancourtb82
The code to remove is here: def...

The code to remove is here:

def onmousedown(button):
global index
if button == viz.MOUSEBUTTON_LEFT:
node = viz.pick() #Get object that was clicked
if node in avatars: #Check if object...
Forum: Vizard 03-01-2006, 12:48 PM
Replies: 30
Views: 44,426
Posted By betancourtb82
Similar Question

I am also trying to remove items using object.remove. First, I add 4 avatars (NUM_AVATARS) to an array. They will be removed as they are shot by the user. The problem I'm having is how to add them...
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