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Search: Posts Made By: Eunice
Forum: Vizard 01-09-2006, 05:05 AM
Replies: 17
Views: 10,170
Posted By Eunice
Thanks again! Is it possible to get the c++...

Thanks again!

Is it possible to get the c++ source code of your MS plugin?
Forum: Vizard 01-04-2006, 03:15 AM
Replies: 7
Views: 7,211
Posted By Eunice
Will you please explain this in detail? We do...

Will you please explain this in detail? We do have a couple of Viz development licenses.

Shall I import .dll generated by MSVC in python script or what else? Thanks.
Forum: Vizard 01-03-2006, 09:08 AM
Replies: 1
Views: 5,296
Posted By Eunice
collision events trigger

I am working on a program in which a collision event triggers an animation. Shall I check collision in each time cycle, or is it possible to use a signal object to control the collision-trigger? What...
Forum: Vizard 01-03-2006, 05:18 AM
Replies: 4
Views: 5,380
Posted By Eunice
it looks much better. Thanks a lot

it looks much better. Thanks a lot
Forum: Vizard 12-23-2005, 02:50 AM
Replies: 4
Views: 5,380
Posted By Eunice
Thanks a lot. I just tried this code. Now the...

Thanks a lot. I just tried this code. Now the ball bounces once in each timer cycle when physics applies.

Any other solutions?
Forum: Vizard 12-21-2005, 03:24 AM
Replies: 4
Views: 4,673
Posted By Eunice
Thank you for the reply. I wonder why it performs...

Thank you for the reply. I wonder why it performs the collision detection manually instead of using physics like those two Physics examples? Is it because Walkto() is used on the ducks, and we cannot...
Forum: Vizard 12-21-2005, 03:03 AM
Replies: 4
Views: 5,380
Posted By Eunice
using sensor data in Physics1.py

I'm trying to change the code of physics1.py and use sensor data to control a ball to bump into other objects. Please see the following code. The yellow ball linked with sensor behaves erratically,...
Forum: Vizard 12-09-2005, 08:18 AM
Replies: 7
Views: 7,211
Posted By Eunice
Is it possible to get a more detailed...

Is it possible to get a more detailed specification of physics API? The Physics Declarations in viz.py are not clear enough about what each parameter means. For example, what a,b,c,d means in...
Forum: Vizard 12-06-2005, 03:54 AM
Replies: 17
Views: 10,170
Posted By Eunice
Thanks again for your help. Using...

Thanks again for your help.

Using <node3d>.link, the linked object show very little movement, though the sensor moves over a big distance in the real world.

Do I have to manually get data from...
Forum: Vizard 12-02-2005, 08:49 AM
Replies: 17
Views: 10,170
Posted By Eunice
One thing I'm not clear is the data format of...

One thing I'm not clear is the data format of output orientation. Which format it outputs, rotation, matrix, or quaternions, when I call sensor.get()?

It seems the data format is controlled by...
Forum: Vizard 12-02-2005, 07:20 AM
Replies: 17
Views: 10,170
Posted By Eunice
It works! Thank you so much.

It works! Thank you so much.
Forum: Vizard 12-01-2005, 08:32 AM
Replies: 4
Views: 4,673
Posted By Eunice
I found that court.wrl is defined in...

I found that court.wrl is defined in duckcourt.viz file in xml format. Still, I must miss other codes somewhere.
Forum: Vizard 12-01-2005, 07:22 AM
Replies: 4
Views: 4,673
Posted By Eunice
questions about the duckcourt example

I'm looking at the duckcourt.py.

1. It doesn't enable viz.PHYSICS though it does use ODE

2. It doesn't import court.wrl
I expected to see code like
court = viz.add("court.wrl")
but it's not...
Forum: Vizard 11-25-2005, 06:51 AM
Replies: 17
Views: 10,170
Posted By Eunice
Hi Do you have any idea when the MotionStar...

Hi
Do you have any idea when the MotionStar plugin will be ready? Our project is stuck without tracking data. Thanks.
Forum: Vizard 11-25-2005, 06:42 AM
Replies: 7
Views: 7,211
Posted By Eunice
Is the physics engine and doc released yet? I...

Is the physics engine and doc released yet? I couldn't find any doc about that in 2.51c.

I wonder is it possible to integrate Novodex SDK with Vizard for better collision detection? Thanks.
Forum: Vizard 10-22-2005, 01:11 PM
Replies: 17
Views: 10,170
Posted By Eunice
Okay, thanks for your help. Looking forward to...

Okay, thanks for your help. Looking forward to the ethernet plugin.
Forum: Vizard 10-18-2005, 08:56 AM
Replies: 17
Views: 10,170
Posted By Eunice
I got a reply from the Ascension technical...

I got a reply from the Ascension technical support:

"An Ethernet plugin is REQUIRED to talk to a MotionStar Wired, Wireless, or the 3DNavigator.

If Vizard does not have an Ethernet MotionStar...
Forum: Vizard 10-18-2005, 01:53 AM
Replies: 17
Views: 10,170
Posted By Eunice
The MotionStar Wireless we use connects on COM1,...

The MotionStar Wireless we use connects on COM1, and I'm only test one sensor (we actually have ten, but I only plug one sensor into the backpack). I did explicitly set PORT_FOB and NUM_FOB though...
Forum: Vizard 10-14-2005, 02:49 AM
Replies: 17
Views: 10,170
Posted By Eunice
Thank you for your reply, tobin. I tried...

Thank you for your reply, tobin.

I tried flockofbirds using the following script:
------------
import viz

viz.go()

myTracker = viz.add('flockofbirds.dls') #McMaster_bike.dls')...
Forum: Vizard 10-13-2005, 06:29 AM
Replies: 17
Views: 10,170
Posted By Eunice
plug-in for Ascension MotionStar

Hi,
We are having trouble to add Ascension MotionStar sensors in Vizard.

Is there a plug-in for Ascension MotionStar wireless sensors? I note there is only flockofbirds plug-in for Ascension in...
Forum: Vizard 10-13-2005, 04:47 AM
Replies: 3
Views: 8,289
Posted By Eunice
This is called 'the bounding volume' method in...

This is called 'the bounding volume' method in collision dection.
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