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performlabrit
Forum:
Vizard
10-28-2013, 06:52 AM
Replies:
12
Physics engine update rate and display rate
Views:
10,819
Posted By
performlabrit
Guys, because our focus has shifted a bit, I have...
Guys, because our focus has shifted a bit, I have decided to move the last post to a new thread:
"Vsync prevents using fresh motion capture data in physics simulations?"
Forum:
Vizard
10-23-2013, 07:07 AM
Replies:
12
Physics engine update rate and display rate
Views:
10,819
Posted By
performlabrit
related issues - physics dependent upon measurement?
Masaki, the issue is not yet resolved. Currently, it seems to me that Vizard can not be used for high-fidelity immersive simulations in which there is a restriction on V-SYnc. The issue is that,...
Forum:
Vizard
10-17-2013, 08:00 AM
Replies:
12
Physics engine update rate and display rate
Views:
10,819
Posted By
performlabrit
i would also like a solution, for similar...
i would also like a solution, for similar reasons. It would be disastrous if the rate of data-polling was capped at the vertical sync rate of 60 hz. Eye-tracking, motion capture, and many other...
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