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Forum: Vizard 05-07-2014, 12:12 PM
Replies: 5
Views: 8,919
Posted By Riverol
In regards to a large floor, there's not many...

In regards to a large floor, there's not many more options than breaking up. I would also see what I can do with the bake map in photoshop. One cheat, might be to render the 2048X2048 size. Open it...
Forum: Vizard 04-09-2014, 02:34 PM
Replies: 2
Views: 7,872
Posted By Riverol
The specularity and the reflections are tied...

The specularity and the reflections are tied together. If there is no specularity, there is no reflection. The brighter the spec, the more visible the reflection is. Your reflection is only as...
Forum: Vizard 02-07-2014, 12:14 PM
Replies: 8
Views: 10,943
Posted By Riverol
I've taken the bubble and have made...

I've taken the bubble and have made modifications. It should now look like this:

https://www.dropbox.com/s/jrm8gqhntta1nyi/bubbles.jpg

Here is where you can find the max file and image files:...
Forum: Vizard 02-04-2014, 12:14 PM
Replies: 8
Views: 10,943
Posted By Riverol
I just got the file, I opened it and exported it...

I just got the file, I opened it and exported it and it with the material, everything is what it should be and it looked like this:

https://www.dropbox.com/s/zs7rniqmsyx7glg/bubble_test01.jpg
...
Forum: Vizard 01-29-2014, 11:42 AM
Replies: 8
Views: 10,943
Posted By Riverol
I believe that issue is from the Gamma/LUT...

I believe that issue is from the Gamma/LUT Correction. Turn that off and see if it fixes it. Here's an image on how to turn it off:

https://www.dropbox.com/s/i2ciy8jf6tlki2w/Gamma_Off.jpg

If...
Forum: Vizard 01-15-2014, 04:41 PM
Replies: 8
Views: 10,943
Posted By Riverol
Hello, When creating Materials for R5, I...

Hello,

When creating Materials for R5, I tend to prefer using the Standard Mode instead of the Slate Mode.

One issue I notice right away is how you applied the Rim lighting. Here are two...
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