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Forum: Vizard 10-24-2007, 12:15 AM
Replies: 4
Views: 14,670
Posted By ajmurray
The problem is that even though the offset...

The problem is that even though the offset produces a stereo image, the image goes back into the screen instead of coming out of the screen.

Currently objects remain behind the screen, with the...
Forum: Vizard 10-22-2007, 07:01 PM
Replies: 4
Views: 14,670
Posted By ajmurray
Stereo eye separation

Hello all,

Over the last few weeks I've set up Vizard in a number of stereo configurations, and I've recently noticed that the further away an object is, the larger the eye separation, and closer...
Forum: Vizard 10-09-2007, 09:49 PM
Replies: 3
Views: 10,918
Posted By ajmurray
It seems this only fixed the problem for objects...

It seems this only fixed the problem for objects added directly in the script. Other items added using the IDE or directly into the .viz file still show different lighting from channel to channel. Is...
Forum: Vizard 10-08-2007, 11:41 PM
Replies: 3
Views: 10,918
Posted By ajmurray
Lighting on a 3 channel cluster

Hi all,

While running a 3 channel cluster system, I've noticed that the lighting isn't persistent across all three displays. I.e. a cube lit one way on one channel will be lit differently on the...
Forum: Vizard 09-26-2007, 09:34 PM
Replies: 1
Views: 8,472
Posted By ajmurray
quad-buffered stereo on cluster

hi all,

i'm having the same problem as described in this thread:
http://www.worldviz.com/forum/showthread.php?t=606&highlight=stereo

my setup is exactly the same, with 3 clients and 1 master...
Forum: Vizard 08-19-2007, 06:41 PM
Replies: 4
Views: 10,292
Posted By ajmurray
It's the one specific file, I just tried loading...

It's the one specific file, I just tried loading up a different .flt file in it's place and it works fine. Everything works when just running the script from within Vizard, it's only publishing as an...
Forum: Vizard 08-16-2007, 11:49 PM
Replies: 4
Views: 10,292
Posted By ajmurray
I've narrowed down the problem to a .flt file,...

I've narrowed down the problem to a .flt file, simple viz.add(...). Replacing it with another model file seems to work fine. Could it be a problem with texture dir locations?
Forum: Vizard 08-16-2007, 10:35 PM
Replies: 4
Views: 10,292
Posted By ajmurray
executable problems

Hi all,

Trying to publish an exe and struck a problem. The exe starts, shows "vizard is loading" but then simply exits. If I compile with the console option, it doesn't even reach the state of...
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