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Posts Made By:
Jeff
Forum:
Vizard
11-16-2015, 05:47 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,255
Posted By
Jeff
Would it be possible to get a sample FBX model...
Would it be possible to get a sample FBX model that shows this? If so, contact support@worldviz.com and I'll follow up with a developer.
Forum:
Vizard
11-10-2015, 05:50 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,255
Posted By
Jeff
Try getting a handle to the animation as a child...
Try getting a handle to the animation as a child object and apply the commands to that:
animation = drone.getChild('Take 001')
Does this work for you?
Forum:
Vizard
11-10-2015, 05:17 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,255
Posted By
Jeff
I've not tried this with FBX models, but...
I've not tried this with FBX models, but animations built into OSG models can be controlled with the following commands. Does this work for you?
#set to loop
drone.setAnimationLoopMode(1)...
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