WorldViz User Forum
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Search
Today's Posts
Mark Forums Read
Showing results 1 to 4 of 4
Search took
0.01
seconds.
Search:
Posts Made By:
wildcat
Forum:
Vizard
11-23-2015, 06:26 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,253
Posted By
wildcat
I've sent an email with the attached fbx file in...
I've sent an email with the attached fbx file in question. THANKS!
Forum:
Vizard
11-10-2015, 06:33 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,253
Posted By
wildcat
I tried the following: animation =...
I tried the following:
animation = drone.getChild('Take 001')
animation.setAnimationLoopMode(1)
vizact.onkeydown(' ',animation.setAnimationState,viz.TOGGLE)
and also, for good measure:
Forum:
Vizard
11-10-2015, 05:44 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,253
Posted By
wildcat
Hi Jeff. The commands did not activate the...
Hi Jeff. The commands did not activate the animation. In looking at the code you suggested, I didn't see anything that indicates which animation to run. Was I supposed to include other code?
...
Forum:
Vizard
11-10-2015, 04:58 PM
Replies:
8
Using Animations in Non-Avatar Models
Views:
31,253
Posted By
wildcat
Using Animations in Non-Avatar Models
I have a .FBX file of a drone with propellers that are rigged for animation. When I use the Vizard Inspector on the file I can find the animation for making the propellers spin (it has the name 'Take...
Showing results 1 to 4 of 4
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
FORUM UNDERGOING REVISION
Getting Vizard Help with AI
Announcements
Vizard
Precision Position Tracker (PPT)
Plug-in development
All times are GMT -7. The time now is
01:38 PM
.
Contact Us
-
WorldViz Home
-
Archive
-
Top
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC