WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 24 of 24
Search took 0.00 seconds.
Search: Posts Made By: Qiliang He
Forum: Vizard 10-17-2016, 04:25 AM
Replies: 0
Views: 2,769
Posted By Qiliang He
DK2 Reconnect Issue

Hello,

I noticed that if DK2 was disconnected (either USB or HDMI was unplugged) while a script was running, there was no way to reconnect it and display the original image. All I can see was the...
Forum: Vizard 09-17-2016, 02:32 PM
Replies: 1
Views: 2,102
Posted By Qiliang He
I looked up the reference and solved the problem....

I looked up the reference and solved the problem. Thank you.
Forum: Vizard 09-17-2016, 11:55 AM
Replies: 1
Views: 2,102
Posted By Qiliang He
Cannot output file when published as EXE

Hi,

I'm wondering if the latest version of Vizard disable outputting files (e.g., I run an experiment and the script outputs participant's data) when the program is published as EXE. I used to be...
Forum: Vizard 03-29-2016, 04:18 AM
Replies: 1
Views: 2,773
Posted By Qiliang He
I know how to do it, thanks.

I know how to do it, thanks.
Forum: Vizard 03-28-2016, 05:55 PM
Replies: 1
Views: 2,773
Posted By Qiliang He
Occlude Peripheral Visual Field

Hello,

I'm wondering how to occlude the peripheral visual field, as indicated in the attached figure (From a to b)?

https://drive.google.com/open?id=0Bxw9FO0fRYm6enFsLUtQRzRndms

I tried the...
Forum: Vizard 02-05-2016, 08:09 AM
Replies: 9
Views: 6,460
Posted By Qiliang He
You are right, and I just need to know the FOV...

You are right, and I just need to know the FOV parameters in the ballpark. For my experience, it seems that the DK2 has a 65 degree vertical and 90 degree horizontal of FOV.
Forum: Vizard 12-15-2015, 12:28 PM
Replies: 9
Views: 6,460
Posted By Qiliang He
I have another question about the actual FOV...

I have another question about the actual FOV (vertical and horizontal) displayed through Oculus Rift DK2. I use the viz.MainWindow.getHorizontalFOV() and viz.MainWindow.getVerticalFOV() in the...
Forum: Vizard 12-15-2015, 04:15 AM
Replies: 9
Views: 6,460
Posted By Qiliang He
Great input, thanks a lot!

Great input, thanks a lot!
Forum: Vizard 12-14-2015, 04:37 PM
Replies: 9
Views: 6,460
Posted By Qiliang He
Thank you for your reply. The Oculus DK2 has...

Thank you for your reply. The Oculus DK2 has around 100 degree horizontal and vertical FOV, but the default setting for the desktop computer is 40 degree in vertical. When I change the FOV using the...
Forum: Vizard 12-12-2015, 10:35 AM
Replies: 9
Views: 6,460
Posted By Qiliang He
Matching the field of view between Desktop and Oculus Rift DK2

Hi,

I'm doing experiment comparing people's performance in Desktop and Immersive VR (Oculus Rift DK2). I need to match up the field of view in these two systems. I know the default FOV in Vizard...
Forum: Vizard 11-18-2015, 10:28 AM
Replies: 2
Views: 4,245
Posted By Qiliang He
Thanks a lot!

Thanks a lot!
Forum: Vizard 11-18-2015, 09:41 AM
Replies: 1
Views: 4,274
Posted By Qiliang He
I got it. viztask.waitTrue() can do the job.

I got it. viztask.waitTrue() can do the job.
Forum: Vizard 11-18-2015, 08:56 AM
Replies: 2
Views: 4,245
Posted By Qiliang He
Yield until joystick is deflected by a certain degree

I've read the example scripts of yield statement, but I don't know how to realize this function: The function won't go to the next line until the user deflected the joystick beyond a certain degree....
Forum: Vizard 11-18-2015, 08:15 AM
Replies: 1
Views: 4,274
Posted By Qiliang He
Yield until joystick is deflected by a certain degree

I've read the example scripts of yield statement, but I don't know how to realize this function: The function won't go to the next line until the user deflected the joystick beyond a certain degree....
Forum: Vizard 09-06-2015, 02:46 PM
Replies: 1
Views: 5,013
Posted By Qiliang He
I just figure out. All I need to do is replace...

I just figure out. All I need to do is replace the

viz.MainView.setPosition(x,y,z,viz.HEAD_POS)

with

head_tracker.setPosition(x,1.5,z,viz.HEAD_POS)
Forum: Vizard 09-06-2015, 08:36 AM
Replies: 1
Views: 5,013
Posted By Qiliang He
Using Oculus and Vicon for updating in pit

Hi,

I have troubling using Oculus DK2 for orientation updating and Vicon for position updating in pit. The following is the snippet of codes I use for updating


def UpdateView():
p =...
Forum: Vizard 05-20-2015, 08:56 PM
Replies: 4
Views: 2,941
Posted By Qiliang He
I think I got it from your previous post, thank...

I think I got it from your previous post, thank you.
Forum: Vizard 05-20-2015, 08:21 PM
Replies: 4
Views: 2,941
Posted By Qiliang He
I have another question. If I create the bird's...

I have another question. If I create the bird's eye view window, it overlaps with the main window. Is there a way to separate those windows so that they don't overlap with each other?
Forum: Vizard 05-20-2015, 07:48 PM
Replies: 4
Views: 2,941
Posted By Qiliang He
Thanks a lot.

Thanks a lot.
Forum: Vizard 05-20-2015, 11:29 AM
Replies: 4
Views: 2,941
Posted By Qiliang He
Capture video from the birds-eye view

Hi,

I'm a phd student from Vanderbilt university and one study from our lab got accepted by a good journal (well, at least I think it is) and it has got the press office's attention. The...
Forum: Vizard 11-03-2014, 10:26 AM
Replies: 4
Views: 3,858
Posted By Qiliang He
Oh, you are a genius. Thanks!

Oh, you are a genius. Thanks!
Forum: Vizard 10-18-2014, 10:43 AM
Replies: 4
Views: 3,858
Posted By Qiliang He
Thank you for your prompt reply! Yes. I use...

Thank you for your prompt reply!

Yes. I use vizcam.KeyboardCamera with default speed and viz.WalkNavigate, and both of them would go out of the boundary if I keep hitting the wall.

I also...
Forum: Vizard 10-17-2014, 09:59 AM
Replies: 4
Views: 3,858
Posted By Qiliang He
Turn on Collision, but still can go through

This is a weird thing. I turn on the collision using viz.collision(viz.ON), and all of the objects inside the boundary are impenetrable. But the problem occurs on the boundary. When I go really hard...
Forum: Vizard 03-13-2014, 08:29 PM
Replies: 1
Views: 2,460
Posted By Qiliang He
A compass in vizard

I want to create a compass like pointer staying in the upper-left corner and always pointing to the north. I set the orientation of the pointer using Compass.setEuler([0,0,0]). It works fine, but...
Showing results 1 to 24 of 24

 
Forum Jump

All times are GMT -7. The time now is 08:24 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC