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Search: Posts Made By: AySz88
Forum: Vizard 02-17-2012, 12:50 PM
Replies: 10
Views: 21,931
Posted By AySz88
Just got a chance to try it, and it works! ...

Just got a chance to try it, and it works! Thanks!
Forum: Vizard 02-15-2012, 03:24 PM
Replies: 10
Views: 21,931
Posted By AySz88
Yes - the center of the object is at the same...

Yes - the center of the object is at the same distance as the screendistance used for the orthographic projection. Thus the square mark should always have zero disparity, so it shouldn't move no...
Forum: Vizard 02-15-2012, 02:37 PM
Replies: 10
Views: 21,931
Posted By AySz88
The code always does the following at the same...

The code always does the following at the same time as calling <window>.ortho(). (Testing it just now, doing it just before or just after makes no difference.)
cave.setTracker(pos=None, ori=None)...
Forum: Vizard 02-15-2012, 02:13 PM
Replies: 10
Views: 21,931
Posted By AySz88
Part 2 of sunyhardware.py: class Keyboard: ...

Part 2 of sunyhardware.py:

class Keyboard:
"""
Implements a simulated positional tracker using the keyboard.

This class is especially useful for debugging, when access to the
HiBall...
Forum: Vizard 02-15-2012, 02:12 PM
Replies: 10
Views: 21,931
Posted By AySz88
(The bulk of the file is mostly due to...

(The bulk of the file is mostly due to documentation, which I'm keeping intact in case it's useful.)

Part 1 of sunyhardware.py:

"""
This module provides functions and classes related to the...
Forum: Vizard 02-15-2012, 02:10 PM
Replies: 10
Views: 21,931
Posted By AySz88
I do use the vizcave module, but even when I make...

I do use the vizcave module, but even when I make sure no viewpoints are moving around (like by replacing the trackers with something that doesn't move), I get a lot of different disparity values. ...
Forum: Vizard 02-14-2012, 05:46 PM
Replies: 10
Views: 21,931
Posted By AySz88
Intermittent orthographic stereo projection problems

I have an application where I am using both stereo and orthographic projection. For apparently arbitrary reasons, everything in the scene will suddenly have an incorrect disparity, all too far...
Forum: Vizard 12-14-2011, 10:29 AM
Replies: 5
Views: 15,739
Posted By AySz88
As an update for anyone else stumbling across...

As an update for anyone else stumbling across this needing to set up a single-wall orthographic "cave", it appears that, instead of a cave, a solution is to set up an orthographic projection like...
Forum: Vizard 11-29-2011, 11:15 AM
Replies: 7
Views: 16,960
Posted By AySz88
Confirmed - thanks! Links are much more...

Confirmed - thanks!

Links are much more powerful than I anticipated - one can add/subtract/etc. sensors by using pre/postMultiplyLinkable and the appropriate transformations along with them.
...
Forum: Vizard 11-29-2011, 10:32 AM
Replies: 2
Views: 11,256
Posted By AySz88
Instead of this: for pos in box_pos: ...

Instead of this:

for pos in box_pos:
if box_pos [0]== 3.0 and pos[1] == 4.0 and pos[2] == -5.0:
print box_pos, 'The Box is connected properly move to next connection'

you want...
Forum: Vizard 10-25-2011, 04:11 PM
Replies: 7
Views: 16,960
Posted By AySz88
Solution - I've noticed that any linkable can be...

Solution - I've noticed that any linkable can be given to <cave>.setTracker(). So my current strategy is to link my tracker with an empty group node, and call <link>.preTrans(). Then I gave the...
Forum: Vizard 10-18-2011, 01:54 PM
Replies: 7
Views: 16,960
Posted By AySz88
Hi! I'm working with Michaelrepucci's code. ...

Hi! I'm working with Michaelrepucci's code.

I'm curious what is the correct way of giving cave.setTracker() a tracker that is tracking a location on the head that isn't right between the eyes? ...
Forum: Vizard 08-03-2011, 02:17 PM
Replies: 1
Views: 7,710
Posted By AySz88
Getting positional data from tracker

I have an application where a VRPN tracker is linked to an object, and then that link needs to be severed to have the physics simulation take over. (In this case, I'm "tossing" a ball using a HiBall...
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