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Forum: Vizard 06-09-2015, 10:35 AM
Replies: 4
Views: 9,118
Posted By Veleno
Hi Trever, What's going on here is that your...

Hi Trever,

What's going on here is that your lightmap is currently overexposed. In the the shader 50% brightness is treated as the neutral exposure value, so anything lighter will be brighter than...
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