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Search: Posts Made By: Jeff
Forum: Vizard Yesterday, 08:49 PM
Replies: 1
Views: 10
Posted By Jeff
Does the character have animated facial bones or...

Does the character have animated facial bones or morph targets for the facial animations? We have not tested a workflow through Maya but it is possible to use characters with facial animations in...
Forum: Vizard 10-02-2019, 07:19 PM
Replies: 2
Views: 250
Posted By Jeff
If you're adding objects at run time on one...

If you're adding objects at run time on one machine and want to copy those objects to another networked machine, you will need to pass data that describes the object (shape type, position,...
Forum: Vizard 09-05-2019, 05:26 PM
Replies: 1
Views: 265
Posted By Jeff
How large is the file and what happens when you...

How large is the file and what happens when you try to load it? What software was the model created in?
Forum: Vizard 09-05-2019, 05:24 PM
Replies: 2
Views: 211
Posted By Jeff
The depth buffer on GPUs is non-linear, in order...

The depth buffer on GPUs is non-linear, in order to provide greater precision to nearby objects.

You can convert a raw depth buffer value to linear and world units using the following code:

z =...
Forum: Vizard 08-16-2019, 01:14 PM
Replies: 1
Views: 309
Posted By Jeff
A tool is parented to a model, such as an avatar...

A tool is parented to a model, such as an avatar hand, and so the model would need to be cloned into each scene that you switch to.
Forum: Vizard 07-22-2019, 08:49 PM
Replies: 1
Views: 607
Posted By Jeff
Vuzix iwear should work with SteamVR, so Vizard's...

Vuzix iwear should work with SteamVR, so Vizard's SteamVR plugin should work with it (you can select the HTC Vive preset in vizconnect, or manually add the SteamVR code...
Forum: Vizard 07-06-2019, 02:41 AM
Replies: 2
Views: 1,233
Posted By Jeff
Take a look at the Reflection with Cube Maps...

Take a look at the Reflection with Cube Maps (docs.worldviz.com/vizard/latest/reflection_with_cube_maps.htm) page in the Vizard Help for instructions on adding the map in Max. To get the cube map to...
Forum: Vizard 07-05-2019, 12:14 AM
Replies: 2
Views: 861
Posted By Jeff
Try using a task function to control the program...

Try using a task function to control the program flow. For example:

'''
Press spacebar to start
'''

import viz
import vizinfo
import viztask
Forum: Vizard 06-27-2019, 07:11 AM
Replies: 1
Views: 1,024
Posted By Jeff
Yes, we support the HTC Vive Pro display,...

Yes, we support the HTC Vive Pro display, controllers, and additional trackers via SteamVR and our SteamVR plugin for Vizard:

https://docs.worldviz.com/vizard/latest/#steamvr.htm

In vizconnect,...
Forum: Vizard 06-21-2019, 07:26 AM
Replies: 1
Views: 1,022
Posted By Jeff
Yes, this is possible. Take a look at this thread...

Yes, this is possible. Take a look at this thread (https://forum.worldviz.com/showthread.php?t=5984) for more information. The example code there uses the oculus remote but if you modify for the...
Forum: Vizard 06-18-2019, 10:10 AM
Replies: 1
Views: 958
Posted By Jeff
Use the setReferenceFrame...

Use the setReferenceFrame (https://docs.worldviz.com/vizard/latest/#commands/node3d/setReferenceFrame.htm) command with mode set to viz.RF_VIEW.
Forum: Vizard 03-11-2019, 12:02 AM
Replies: 1
Views: 1,175
Posted By Jeff
If your images are loading properly then it's...

If your images are loading properly then it's fine to ignore the messages.
Forum: Vizard 03-10-2019, 11:57 PM
Replies: 1
Views: 1,073
Posted By Jeff
If the Oculus headset is not worn, the...

If the Oculus headset is not worn, the controllers may not send data.
Forum: Vizard 02-21-2019, 08:39 PM
Replies: 1
Views: 1,252
Posted By Jeff
Take a look at the point cloud integration...

Take a look at the point cloud integration (http://kb.worldviz.com/articles/2339) knowledge base article. You could try testing the scan exports directly in Vizard. Have you tried exporting from...
Forum: Vizard 02-15-2019, 09:47 PM
Replies: 7
Views: 1,467
Posted By Jeff
It does not look like the autocomplete is set to...

It does not look like the autocomplete is set to work with paths added on the fly using the sys.path.insert command. It may work by adding to the PYTHONPATH environment variable.

If the module is...
Forum: Vizard 02-14-2019, 10:37 PM
Replies: 2
Views: 1,438
Posted By Jeff
Try following the instructions for Installing the...

Try following the instructions for Installing the Source Code on the following page:

http://www.pygaze.org/downloads/

Copy the unzipped pygaze folder into site-packages folder of the Vizard...
Forum: Vizard 02-05-2019, 09:23 PM
Replies: 3
Views: 1,256
Posted By Jeff
I'll check with a developer and see if the report...

I'll check with a developer and see if the report gives some indication of the issue.
Forum: Vizard 02-05-2019, 06:58 AM
Replies: 7
Views: 1,467
Posted By Jeff
Can you post the code you are using to import the...

Can you post the code you are using to import the file including any path related commands?
Forum: Vizard 02-03-2019, 06:46 AM
Replies: 3
Views: 1,256
Posted By Jeff
Did you press the button to send the error...

Did you press the button to send the error report? That may help but it will likely require some debugging and narrowing down the code to determine where it breaks.
Forum: Vizard 02-03-2019, 06:39 AM
Replies: 7
Views: 1,467
Posted By Jeff
After importing the module into your script, the...

After importing the module into your script, the autocomplete should display the function names. Is the module in the same folder as the script or a different location?
Forum: Vizard 01-08-2019, 12:33 AM
Replies: 1
Views: 672
Posted By Jeff
Do you have a callback function that gets called...

Do you have a callback function that gets called when the mouse is clicked that writes to file? If so, you could disable/enable the callback so the clicks are only registered when you want them to...
Forum: Vizard 12-20-2018, 11:26 PM
Replies: 4
Views: 1,471
Posted By Jeff
I didn't know there was more than one haptic...

I didn't know there was more than one haptic sensor. Are you using the Vive Pro controller? Do you by chance have a link to Vive documentation that discusses the haptics and multiple sensors?
Forum: Vizard 12-13-2018, 12:52 AM
Replies: 4
Views: 854
Posted By Jeff
The following code waits for a signal sent after...

The following code waits for a signal sent after 5 seconds or a mouse left button press. The code will loop and count the mouse clicks until the signal event occurs:

import viz
import viztask...
Forum: Vizard 12-13-2018, 12:09 AM
Replies: 4
Views: 868
Posted By Jeff
You could hide the visibility of the mouse cursor...

You could hide the visibility of the mouse cursor using the setVisible (https://docs.worldviz.com/vizard/latest/#commands/viz/mouse/setVisible.htm) command. Or you could disable...
Forum: Vizard 12-12-2018, 10:51 PM
Replies: 4
Views: 1,471
Posted By Jeff
Currently there is still the same time limit but...

Currently there is still the same time limit but we'll look into the possibility of updating that.
Showing results 1 to 25 of 500

 
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