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Search: Posts Made By: Moh200jo
Forum: Vizard 06-15-2019, 07:10 AM
Replies: 0
Views: 9,691
Posted By Moh200jo
Converting a Scene

Hi All,
I have 3D models and games in *.SCENE File Extension and it seems that Vizard does not support this extension. I was wondering whether anyone has come across a free tool that can be used to...
Forum: Vizard 11-05-2014, 11:30 AM
Replies: 0
Views: 8,394
Posted By Moh200jo
Vicon plugin

Hi Folks,
Has anybody used Vicon plugin in Vizard to read force platforms data and/or any other analog data through Nexus? I used Qualysis plugin to do so long time ago and I would like to use Vicon...
Forum: Vizard 05-01-2014, 02:58 AM
Replies: 4
Views: 8,529
Posted By Moh200jo
Hi, Is Viazrd supported the Wiimote with the...

Hi,

Is Viazrd supported the Wiimote with the MotionPlus now?

Thanks
Mohammad
Forum: Vizard 04-27-2014, 10:04 AM
Replies: 6
Views: 9,675
Posted By Moh200jo
Hi Jeff, Thank you very much for this info....

Hi Jeff,

Thank you very much for this info. I find this wiiboard-simple (https://code.google.com/p/wiiboard-simple/) so I am not sure if this will work with Vizard?

Would you mind please to...
Forum: Vizard 04-17-2014, 02:46 PM
Replies: 6
Views: 9,675
Posted By Moh200jo
May I also ask if I can connect Wii balance board?

May I also ask if I can connect Wii balance board?
Forum: Vizard 04-17-2014, 02:29 PM
Replies: 6
Views: 9,675
Posted By Moh200jo
Hi Jeff, Thank you very much. Yes I meant a a...

Hi Jeff,
Thank you very much. Yes I meant a a standard Wiimote.
I am wondering if there is any recommended Bluetooth by Vizard?
Thanks.
Forum: Vizard 04-11-2014, 01:59 PM
Replies: 6
Views: 9,675
Posted By Moh200jo
Connect Wii fit remotes

Hi Folks
May I ask if I will be able to use 5 Wii fit remotes in order to get their acceleration data by using Wiimote plugin?
Forum: Vizard 03-29-2011, 02:33 AM
Replies: 1
Views: 6,188
Posted By Moh200jo
Just an Idea to do it

I have 10 objects and want to do something if a collision happens between any of them and Box1. Box 1 can collide with other objects, but I do not want to do anything with that.
I have done that by...
Forum: Vizard 05-05-2010, 05:40 AM
Replies: 3
Views: 8,008
Posted By Moh200jo
How can I draw cylinder between 2 points by using...

How can I draw cylinder between 2 points by using viz.vertx?
Forum: Vizard 04-29-2010, 03:08 PM
Replies: 0
Views: 7,716
Posted By Moh200jo
Body from ODE

Hi folks,
Does any body use PyODE to create a body from points in the Vizard?
If so, would you like to share your experience?
Thanks,
Moh
Forum: Vizard 04-13-2010, 05:23 AM
Replies: 5
Views: 14,729
Posted By Moh200jo
HI Paul, Thanks for your post. I know the...

HI Paul,
Thanks for your post. I know the solution would be the IK and it is a hard way if I choose. is there any possibility to use PyKDL package...
Forum: Vizard 04-09-2010, 04:40 AM
Replies: 6
Views: 13,484
Posted By Moh200jo
Thanks for your reply, My max in 2010 Thanks ...

Thanks for your reply, My max in 2010
Thanks
Moh
Forum: Vizard 04-09-2010, 04:38 AM
Replies: 5
Views: 14,729
Posted By Moh200jo
Hi, I am aware if I need to use Vizard's...

Hi,
I am aware if I need to use Vizard's avatar i have to use the livecharcater, but if I can export a skeleton from 3dsmax how can link the makers to the 3dsmax skeleton?
is there any way can be...
Forum: Vizard 04-08-2010, 09:11 AM
Replies: 6
Views: 13,484
Posted By Moh200jo
Cal3D from Max

I am trying to export bipod in 3dsmax to cal3d (file is attached with this post), but I am unable to export it probably.
any ideas?
Forum: Vizard 03-29-2010, 08:42 AM
Replies: 3
Views: 8,008
Posted By Moh200jo
Darkmax, Many thanks for your post I have...

Darkmax,
Many thanks for your post
I have done it, but my problem is to keep the lines between the points in the mainview.
I used postMultLinkable function to make sure my points (that I reading...
Forum: Vizard 03-26-2010, 09:35 AM
Replies: 3
Views: 8,008
Posted By Moh200jo
Draw Line

I am trying to create lines between points moving through x to y. I created the line but these lines appear in different positions (according to the points). Is there any way to draw just a solid...
Forum: Vizard 01-26-2010, 11:34 AM
Replies: 1
Views: 10,079
Posted By Moh200jo
Collision detection

Hi
I’ve got a strange problem in the following code:

foot1=viz.add('Foot.ive', scale = [.05,.05,.05])
foot=viz.add('Foot.ive', scale = [.05,.05,.05])
foot1.collideBox(.005,.005,.005)...
Forum: Vizard 01-26-2010, 11:27 AM
Replies: 2
Views: 8,663
Posted By Moh200jo
Hi, Under tutorials and examples in Vizard...

Hi,
Under tutorials and examples in Vizard documentation you can start with “Getting your feet wet”
Forum: Vizard 01-08-2010, 11:53 AM
Replies: 6
Views: 9,643
Posted By Moh200jo
Well, what is I can not do it in Vizard to send a...

Well, what is I can not do it in Vizard to send a signal from the function to the task.

may you can gipost an example of this (sending a signal from a fuction to a task)? I do not find any on the...
Forum: Vizard 01-08-2010, 04:34 AM
Replies: 6
Views: 9,643
Posted By Moh200jo
I have tried to use box1.collidingwith(box2) but...

I have tried to use box1.collidingwith(box2) but this made the game meet the condition once I run the code

ball=0
def task1():
global ball
while ball <4:
action=box1.collidingwith(box2)...
Forum: Vizard 01-07-2010, 09:59 AM
Replies: 6
Views: 9,643
Posted By Moh200jo
Thanks for this, and it is understood I tried...

Thanks for this, and it is understood
I tried to do the following but still incorrect
def onCollideBegin(e):
if e.obj1 == box1 and e.obj2== box2:
print e.obj1 , “ ,”...
Forum: Vizard 01-05-2010, 08:53 AM
Replies: 6
Views: 9,643
Posted By Moh200jo
Tasks

I am using collision detection between Box1 and Box2 to count ball lob in a game. I am struggling to calculate balls number depends on this specific collision. I know I have to use function of the...
Forum: Vizard 01-05-2010, 06:44 AM
Replies: 1
Views: 7,322
Posted By Moh200jo
Cllision error

when I enabled collision by using this lineviz.collision(viz.ON)


the following error appears,

File "<string>", line 1
...
Forum: Vizard 12-07-2009, 08:35 AM
Replies: 1
Views: 7,830
Posted By Moh200jo
passive stereo system

are there any body using Vizard with passive stereo system?
Forum: Vizard 11-04-2009, 08:36 AM
Replies: 12
Views: 11,728
Posted By Moh200jo
I am also talking here about the performance of...

I am also talking here about the performance of Vizard when I run my code. When I press f4 everything looks good. But the VR scenario is really very slow (i.e. images jump during the scenario...
Showing results 1 to 25 of 99

 
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