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Forum: Vizard 01-08-2019, 12:33 AM
Replies: 1
Views: 56
Posted By Jeff
Do you have a callback function that gets called...

Do you have a callback function that gets called when the mouse is clicked that writes to file? If so, you could disable/enable the callback so the clicks are only registered when you want them to...
Forum: Vizard 12-20-2018, 11:26 PM
Replies: 4
Views: 210
Posted By Jeff
I didn't know there was more than one haptic...

I didn't know there was more than one haptic sensor. Are you using the Vive Pro controller? Do you by chance have a link to Vive documentation that discusses the haptics and multiple sensors?
Forum: Vizard 12-13-2018, 12:52 AM
Replies: 4
Views: 155
Posted By Jeff
The following code waits for a signal sent after...

The following code waits for a signal sent after 5 seconds or a mouse left button press. The code will loop and count the mouse clicks until the signal event occurs:

import viz
import viztask...
Forum: Vizard 12-13-2018, 12:09 AM
Replies: 4
Views: 149
Posted By Jeff
You could hide the visibility of the mouse cursor...

You could hide the visibility of the mouse cursor using the setVisible (https://docs.worldviz.com/vizard/latest/#commands/viz/mouse/setVisible.htm) command. Or you could disable...
Forum: Vizard 12-12-2018, 10:51 PM
Replies: 4
Views: 210
Posted By Jeff
Currently there is still the same time limit but...

Currently there is still the same time limit but we'll look into the possibility of updating that.
Forum: Vizard 12-12-2018, 04:38 AM
Replies: 4
Views: 149
Posted By Jeff
Use the viztask.runAction...

Use the viztask.runAction (https://docs.worldviz.com/vizard/latest/#commands/viztask/runAction.htm) command to run an action (e.g. speak action) and wait for it to finish. Before running the action...
Forum: Vizard 12-12-2018, 04:31 AM
Replies: 4
Views: 155
Posted By Jeff
You can use the viztask.waitAny...

You can use the viztask.waitAny (https://docs.worldviz.com/vizard/latest/#commands/viztask/waitAny.htm) command to wait for either a mouse event or a time event.
Forum: Vizard 12-12-2018, 04:28 AM
Replies: 1
Views: 72
Posted By Jeff
This maybe difficult using the mark avatar hand....

This maybe difficult using the mark avatar hand. Since the hand is only a mesh and not a distinct 3d node it's not possible to get a handle directly to it and set it as a proximity target. You could...
Forum: Vizard 12-05-2018, 09:51 PM
Replies: 1
Views: 93
Posted By Jeff
Are you able to reproduce this issue with a...

Are you able to reproduce this issue with a simple script?

import viz
viz.go()
model = viz.addChild('model/model.ive')

Are you able to open up the model file in Inspector?
Forum: Vizard 12-05-2018, 09:44 PM
Replies: 4
Views: 131
Posted By Jeff
Add all the targets to a list. For each trial use...

Add all the targets to a list. For each trial use the random module to select two values between 1-48. Then turn on the visibility of the two targets in the list with matching indices.
Forum: Vizard 11-28-2018, 09:30 PM
Replies: 2
Views: 133
Posted By Jeff
The function registered with vizact.ontimer will...

The function registered with vizact.ontimer will get called every 8 seconds. So you could be adding the point multiple times. In that case removing the point will only remove the last one added. If...
Forum: Vizard 11-28-2018, 09:24 PM
Replies: 1
Views: 103
Posted By Jeff
I don't think there's a way to use those models...

I don't think there's a way to use those models in an older version of Vizard. If you have the source files (e.g. 3ds Max files) you could export to an OSG version compatible with Vizard 4.
Forum: Vizard 11-28-2018, 09:11 PM
Replies: 4
Views: 234
Posted By Jeff
A few questions: 1. What is the sum of...

A few questions:

1. What is the sum of update, cull, and draw times?
2. What does the update time increase to?
3. If you just load the scene models without any other code is there stutter?
4....
Forum: Vizard 11-10-2018, 09:54 PM
Replies: 1
Views: 167
Posted By Jeff
I've checked with one of our developers and that...

I've checked with one of our developers and that message is safe to ignore.
Forum: Vizard 11-06-2018, 09:32 PM
Replies: 9
Views: 485
Posted By Jeff
Add the following line of code to render the...

Add the following line of code to render the panel only once:

panel.renderToEye(viz.LEFT_EYE)
Forum: Vizard 10-30-2018, 07:05 AM
Replies: 9
Views: 485
Posted By Jeff
Do you see the panel rendered twice when running...

Do you see the panel rendered twice when running the following code:

import viz
import vizinfo
import steamvr

viz.go()

hmd = steamvr.HMD()
viz.link(hmd.getSensor(), viz.MainView)
Forum: Vizard 10-27-2018, 09:54 PM
Replies: 4
Views: 296
Posted By Jeff
How did you record the animation and how are you...

How did you record the animation and how are you playing it back in Vizard?
Forum: Vizard 10-27-2018, 09:52 PM
Replies: 9
Views: 485
Posted By Jeff
The mirrored window on the monitor displays...

The mirrored window on the monitor displays correctly in mono, right? If you run the following code with your vizconnect file, do you see the panel rendered once?

import viz
import vizconnect...
Forum: Vizard 10-24-2018, 10:21 PM
Replies: 9
Views: 485
Posted By Jeff
Can you attach the vizconnect file you are using...

Can you attach the vizconnect file you are using and example code used in Vizard to add the panel?
Forum: Vizard 10-24-2018, 10:19 PM
Replies: 4
Views: 296
Posted By Jeff
Can you describe further what the pre-recorded...

Can you describe further what the pre-recorded animation is?
Forum: Vizard 10-24-2018, 10:17 PM
Replies: 2
Views: 263
Posted By Jeff
The string formatting...

The string formatting (https://docs.worldviz.com/vizard/latest/#String_Formatting.htm) page has different examples of formatting data including the number of digits after the decimal point.
Forum: Vizard 09-26-2018, 05:15 AM
Replies: 8
Views: 397
Posted By Jeff
What version of Windows OS are you running? ...

What version of Windows OS are you running?

When the touch event is triggered it will return an event object with the following:

point: a TouchPoint object which contains time and position data...
Forum: Vizard 09-25-2018, 05:12 AM
Replies: 8
Views: 397
Posted By Jeff
The viztouch module includes the following...

The viztouch module includes the following events:

TOUCH_DOWN_EVENT
TOUCH_UP_EVENT
TOUCH_MOVE_EVENT
GESTURE_EVENT

You can set up the program flow using viztask and wait for touch events...
Forum: Vizard 09-25-2018, 04:49 AM
Replies: 1
Views: 295
Posted By Jeff
Can you provide some example code that shows the...

Can you provide some example code that shows the issue?
Forum: Vizard 09-25-2018, 04:39 AM
Replies: 8
Views: 397
Posted By Jeff
The viztouch module is undocumented but may work...

The viztouch module is undocumented but may work for your application. I'm not sure that it's compatible with the latest versions of Windows. Run the viztouch.py module included with Vizard and that...
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