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Forum: Vizard 06-17-2010, 11:17 AM
Replies: 4
Views: 8,473
Posted By bloswald
Smile Better solution

Here is an even better solution.


import viztask
import vizact
import viz
viz.go()

def print_this():
yield viztask.waitTime( 0.1 )
Forum: Vizard 04-27-2010, 12:12 PM
Replies: 4
Views: 8,473
Posted By bloswald
Talking Solved

Since my last post, I have learned that tasks require a different way of thinking.

The following code worked for my purposes, and viztask.schedule is only called once.


def print_this():
...
Forum: Vizard 04-07-2010, 07:13 AM
Replies: 3
Views: 7,813
Posted By bloswald
Is there a way to do this for objects not...

Is there a way to do this for objects not centered at the origin? I am just curious about collideBoxes and collideSpheres mostly. I realize that showing a collideMesh might be difficult.

-...
Forum: Vizard 04-06-2010, 07:40 AM
Replies: 3
Views: 7,813
Posted By bloswald
Show Physics Shapes

I have many different objects in my augmented reality environment with different collide shapes. Is there a way to make the physics shapes visible or transparent? It would make debugging a lot easier...
Forum: Vizard 03-15-2010, 08:00 AM
Replies: 7
Views: 16,599
Posted By bloswald
Can you please post some sample code of the...

Can you please post some sample code of the physics way of doing this?

-
bloswald :)
Forum: Vizard 03-11-2010, 03:03 PM
Replies: 4
Views: 8,473
Posted By bloswald
Oops. I meant to say: vizact.onkeydown(...

Oops. I meant to say: vizact.onkeydown( viz.KEY_DOWN, viztask.schedule, disassemble_all() )

-
bloswald :)
Forum: Vizard 03-11-2010, 02:51 PM
Replies: 4
Views: 8,473
Posted By bloswald
viztask.schedule only once?

I think I have a similar problem. Maybe I just don't understand viztask very well, but it seems that you are unable to schedule a function more than once. Can I have someone with authority agree or...
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