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Forum: Vizard 06-05-2014, 02:40 AM
Replies: 1
Views: 3,500
Posted By jacky
Does OSGExporter for 3DS MAX2010 support "Super Spray" particle system?

Hi Everyone,

I'm creating a smoking model by using the "Super Spray" particle system in the 3DSMAX 2010. After exported this model to the .osg file and loaded it into Vizard, I found there's no...
Forum: Vizard 09-23-2013, 02:35 PM
Replies: 1
Views: 3,500
Posted By jacky
Oculus HMD's setViewport() doesn't work

Hi all,

Do anybody find the <sensor>.setViewport() method doesn't work?

I want to display a video with resolution 1280*480. But the resolution of the Oculus HMD is 1280*800. So I want to...
Forum: Vizard 05-20-2013, 11:27 AM
Replies: 1
Views: 4,616
Posted By jacky
Mainview can't go back to original point

Hi all,

I created two boxes. One box connected to the sensor with 3DOF orientation and the other one connected to the Mainview. I linked the two boxes with function viz.grab(). The mouse's buttons...
Forum: Vizard 05-17-2013, 12:01 PM
Replies: 1
Views: 3,204
Posted By jacky
The sensor I used is a YEI 3-space 3DOF sensor. ...

The sensor I used is a YEI 3-space 3DOF sensor. The YEI company is a new one. So there is no plug-in in the vizard
Forum: Vizard 05-17-2013, 09:24 AM
Replies: 1
Views: 3,204
Posted By jacky
How to keep the Orientation of mainview same as the world coordinates in the vizard

Hi all,

I want to put a 3DOF orientation on my HMD, but the platform of HMD is a little slant instead of a horizontal plane. So when I put on the HMD, the mainview is not same as the world...
Forum: Vizard 05-13-2013, 09:33 AM
Replies: 1
Views: 2,857
Posted By jacky
Ruturn of vizact.randint() is not a number

Hi everyone,

I ran a problem that the return of vizact.randint(1,5) function is " <vizact.VizRandomIntParam object at 0x02F7DF30> " instead of a number. I don't know the reason. Can someone...
Forum: Vizard 05-01-2013, 10:22 AM
Replies: 1
Views: 4,241
Posted By jacky
How to link the Mainview to a child object

Hi everyone,

I want to link the Mainview to the box2. The box2 is the child of box1. When the box1 changes its position and orientation, the box1 will follow it and the Mainview too. But it...
Forum: Vizard 12-28-2011, 04:56 PM
Replies: 1
Views: 2,760
Posted By jacky
Squares in left and right lens of HMD were perceived separatellyy

Hi all,

Can anyone help me? When I drew a small square in the center of the screen, I saw two squares by wearing a HMD. In other words, the squares in left and right eye were perceived...
Forum: Vizard 12-16-2011, 06:19 AM
Replies: 2
Views: 3,524
Posted By jacky
Hi Jeff, When I run the script below ...

Hi Jeff,

When I run the script below

viz.go()
viz.add('gallery.ive')

everything is ok. But when I add the codes as below:

viz.go(viz.HMD|viz.stereo)
Forum: Vizard 12-15-2011, 06:55 PM
Replies: 2
Views: 3,524
Posted By jacky
mainview of HMD is unfluently

Hi all,

I have a problem that the update speed of HMD mainview is slower than that of my walking or rotating. I even can see the frame of the mainview updates one by one and is unfluent. The...
Forum: Vizard 11-08-2011, 04:37 AM
Replies: 1
Views: 3,237
Posted By jacky
texture invisible on .IVE model

Hi all,

I want to change the texture of models randomly. But I find that <node3D>.texture() didn't wrok on the .IVE model, like a sphere or a box and it worked fine on .wrl models. I built models...
Forum: Vizard 08-11-2011, 02:03 AM
Replies: 1
Views: 5,022
Posted By jacky
How do coordinates in IS900 thransform into coordinates in vizard's world

Hi,

Does somebody know the relationships between the coordinates in IS900 and coordinates in vizard's world. I know the directions of coordinates of IS900 are: +x(forward), +y(right), +z(downward)...
Forum: Vizard 07-12-2011, 09:52 PM
Replies: 0
Views: 3,285
Posted By jacky
How to generate this optic flow stimuli?

Hi,

I want to know how to generate a optic flow stimuli that consists of 250 circular dots (diameter=10mm) moving in a 3-D cuboidal virtual space (3.75 m in width*3.75 m in height*30 m in depth)...
Showing results 1 to 13 of 13

 
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