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Search: Posts Made By: vjonshih
Forum: Vizard 05-20-2005, 02:03 PM
Replies: 1
Views: 6,672
Posted By vjonshih
Error when playing wav files...?

Hi there,

I created a python dictionary of sound files for my world --

#Create a Python dictionary of experimenter sounds
soundMap = {}
#A list of all the different experimenter sound files...
Forum: Vizard 05-15-2005, 04:23 PM
Replies: 1
Views: 4,366
Posted By vjonshih
Is there a way to get notified when a .wav file or animation has finished?

Hi there,

I was wondering if there was anything built into Vizard that can notify when a .wav file or animation has finished executing?

Right now, I'm attempted to append .wav files...
Forum: Vizard 11-30-2004, 04:08 PM
Replies: 8
Views: 7,872
Posted By vjonshih
A million and a half thanks, Farshid! That...

A million and a half thanks, Farshid!

That worked like magic.
Forum: Vizard 11-30-2004, 03:44 PM
Replies: 8
Views: 7,872
Posted By vjonshih
You rock, Farshid. Thanks for your help. ...

You rock, Farshid.

Thanks for your help.

After much commenting out/commenting in, etc. -- we've figured out the MAIN cause of the lag -- something we didn't expect.

So it turns out that we...
Forum: Vizard 11-30-2004, 03:16 PM
Replies: 8
Views: 7,872
Posted By vjonshih
So there are two complex "actions" in the code...

So there are two complex "actions" in the code that we've found to possibly have been affecting the lag...I want to know if you have any suggestions as to any possible (relatively easy) solutions:
...
Forum: Vizard 11-28-2004, 04:40 PM
Replies: 8
Views: 7,872
Posted By vjonshih
Hi, I tried your script and everything ran...

Hi,

I tried your script and everything ran smoothly...

But I think my problem is a little more complicated -- the thing is, I have 7 timers running at once (so that each avatar performs a given...
Forum: Vizard 11-24-2004, 04:25 PM
Replies: 8
Views: 7,872
Posted By vjonshih
Weird lagging/choppiness when avatars perform actions

Hi there,

I have a world where 7 avatars (actually, agents) are visible all at once and are timed to perform certain actions (like raising their hands, nodding, shaking their heads, etc.)
...
Forum: Vizard 09-21-2004, 11:54 AM
Replies: 1
Views: 4,973
Posted By vjonshih
Re: 'moving the head about'

Hi there,

We're trying to control the movement of a .vzf head independent of an avatar's body (i.e. 'male.cfg')

Right now, if I type:

separateface = viz.add('biohead_talk.vzf')...
Forum: Vizard 09-20-2004, 04:21 PM
Replies: 3
Views: 5,242
Posted By vjonshih
Thanks for the reply -- I ran it again and there...

Thanks for the reply -- I ran it again and there seems to be no more timing issues.

I have one more question regarding time:

We made a script that uses a timer callback function simply displays...
Forum: Vizard 09-20-2004, 03:49 PM
Replies: 3
Views: 5,242
Posted By vjonshih
More on avatar animations

Hi there,

This is a tough question to explain in text, but I'll try my best:

In regards to this this previous post, (http://www.worldviz.com/forum/showthread.php3?s=&threadid=190)

I...
Forum: Vizard 09-20-2004, 01:53 PM
Replies: 1
Views: 4,608
Posted By vjonshih
Headless avatar

Hi,

Is there a way to remove the head on an avatar? -- (for the purpose of putting the HEAD_POS on top of the body of the avatar and locking it there, so that when the user rotates/rolls his/her...
Forum: Vizard 09-20-2004, 01:07 PM
Replies: 1
Views: 5,256
Posted By vjonshih
Translate Head Pos to Starting Pos via Key

Hi there,

I'm trying to make a key function to reset the user's HEAD_POS to a starting position in the world. The code I have is like the following:

def mykeyboard(key):
if key == 'a':
...
Forum: Vizard 09-15-2004, 03:54 PM
Replies: 4
Views: 7,813
Posted By vjonshih
PeopleMaker - creating morphs

Hi there,

In PeopleMaker:
I've been having trouble creating a morph from a regular version of my head to a version of my head with my mouth open. (I made sure I created both heads exactly the...
Forum: Vizard 09-15-2004, 11:18 AM
Replies: 1
Views: 4,488
Posted By vjonshih
The get command

Hi there,

I have a duck walking circles in my world. I have this keyboard action that gets me the position of the duck whenever I press '1'. However, for some reason, even when I did put 2...
Forum: Vizard 09-15-2004, 11:04 AM
Replies: 1
Views: 4,581
Posted By vjonshih
Advanced/"Conditional" avatar animations

Hi there,

I was wondering -- if I, for example, have two avatars (say a man and a woman) in my world -- and I have this queue of actions for one avatar to perform (the man):

turn_left =...
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