WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 1 of 1
Search took 0.01 seconds.
Search: Posts Made By: Erikvdb
Forum: Vizard 01-02-2014, 07:42 AM
Replies: 3
Views: 14,016
Posted By Erikvdb
OpenGL limits the texture resolution to always be...

OpenGL limits the texture resolution to always be a power of two (i.e. 16, 32, 64, 128, etc.). However this is not restricted to aspect ratio, so you can have 512x256 rectangular textures as well.
...
Showing results 1 to 1 of 1

 
Forum Jump

All times are GMT -7. The time now is 04:49 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC