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Posts Made By:
kennethkarthik
Forum:
Vizard
08-15-2018, 08:50 AM
Replies:
7
Having objects avoid one another
Views:
7,702
Posted By
kennethkarthik
Since you're going to have a stream of cars,...
Since you're going to have a stream of cars, maybe you could declare your cars as an array of 3D objects and set the callback for the proximity to be the car next accordingly.
Refer to the ...
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