WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 5 of 5
Search took 0.01 seconds.
Search: Posts Made By: Jeff
Forum: Vizard 09-19-2018, 03:10 AM
Replies: 12
Views: 8,431
Posted By Jeff
The following code works for me. The appearance...

The following code works for me. The appearance of the cylinder parts do not change when the ground is faded. I had an issue with the alpha that was fixed after updating my nvidia graphics drivers.
...
Forum: Vizard 09-18-2018, 03:22 AM
Replies: 12
Views: 8,431
Posted By Jeff
I'll check with a developer for suggestions.

I'll check with a developer for suggestions.
Forum: Vizard 09-10-2018, 09:52 PM
Replies: 12
Views: 8,431
Posted By Jeff
It seems to be an issue with alpha and blending...

It seems to be an issue with alpha and blending multiple objects. See the limitations and workarounds page here (https://docs.worldviz.com/vizard/latest/#transparency.htm). Try enabling alpha to...
Forum: Vizard 09-05-2018, 08:50 AM
Replies: 12
Views: 8,431
Posted By Jeff
Can you post example code that reproduces the...

Can you post example code that reproduces the issue?
Forum: Vizard 08-31-2018, 11:56 PM
Replies: 12
Views: 8,431
Posted By Jeff
The cylinder object does not have any commands to...

The cylinder object does not have any commands to access individual slices. It's building up the object using on-the-fly triangle fans. If you look into the vizshape code, it maybe possible to modify...
Showing results 1 to 5 of 5

 
Forum Jump

All times are GMT -7. The time now is 02:03 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC