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Forum: Vizard 03-13-2006, 05:26 PM
Replies: 1
Views: 6,722
Posted By vsully
Direct access to phantom omni data

Hi,

I'm trying to "re-wire" the links between data obtained from the phantom omni device and the object it controls in a virtual world. Currently there's a one-to-one mapping between the phantom's...
Forum: Vizard 01-24-2006, 12:27 AM
Replies: 1
Views: 4,721
Posted By vsully
stopping a goto()

Hi,

How can a stop a goto() action from completing? I have a node3d which I've began a goto() command, but now I want to interrupt it before destination. <node3d>.clear(all/current_action) doesn't...
Forum: Vizard 10-24-2005, 11:38 PM
Replies: 15
Views: 12,637
Posted By vsully
Hi, The previous is working great for me,...

Hi,

The previous is working great for me, save one small bug. I have four audio files, and by using viz.waittime() with the known file lengths I can wait until one audio is (presumably) finished...
Forum: Vizard 10-05-2005, 05:57 PM
Replies: 2
Views: 5,165
Posted By vsully
optomization thoughts

Hey,

Just wondering if anyone knows of the best ways to optomize a world, considering:

- there are about 4-5 avatars in the FOV at a given time

- data (user head and ori) is being written to...
Forum: Vizard 09-28-2005, 08:59 PM
Replies: 2
Views: 5,527
Posted By vsully
k thanks - i was thinking it might be something...

k thanks - i was thinking it might be something simple like that... :p
Forum: Vizard 09-28-2005, 05:35 PM
Replies: 2
Views: 5,527
Posted By vsully
.translate 'n' .goto

Hi,

Trying to animate an object reseting to a position then moving to locatoin. Right now using a 'myfunc' director function to call a .translate and a .goto.

Problem is, repeated calls to...
Forum: Vizard 09-25-2005, 06:25 PM
Replies: 1
Views: 6,058
Posted By vsully
python dicts and vizard world loading...

Hi, weird quirky bug:

I have a python dict of avatars, where an avatar's name (a string) maps to a custom-built class that sub-classes off VizAvatar.

All the avatars load properly, but a couple...
Forum: Vizard 09-23-2005, 02:27 PM
Replies: 15
Views: 12,637
Posted By vsully
Thanks for the help -- I'll give that a shot and...

Thanks for the help -- I'll give that a shot and see what happens. I'd deffinitely like a copy of the audio sync code as well, it'll come in handy quite a lot here. :)
Forum: Vizard 09-23-2005, 02:29 AM
Replies: 15
Views: 12,637
Posted By vsully
Yea, I'm using a custom .vzf head and tried...

Yea,

I'm using a custom .vzf head and tried <head>.clear(), but I still can't seem to get what I want.

What I need basically, is to stop the avatar from both morphing its face and speaking the...
Forum: Vizard 09-23-2005, 12:19 AM
Replies: 1
Views: 5,076
Posted By vsully
action_end_event and the mysterious viz.ActionData

Hi,

I have an avatar, and when I issue it an action/animation to play I .unlock() the headbone to give the action access to the head. After, I've set up a action_end_event callback to .lock() the...
Forum: Vizard 09-20-2005, 04:55 PM
Replies: 1
Views: 5,571
Posted By vsully
starter code for 3 ppt lights

Hey,

I heard there was some starter code written to initialize and track three or more ppt lights in vizard. Can I get a copy of this if it exists?

Thanks.
Forum: Vizard 09-16-2005, 08:37 PM
Replies: 15
Views: 12,637
Posted By vsully
delays with <avatar>.act and speech

I'm using <avatar>.speak() and <avatar>.act() to get an avatar talking. My problem is that with the sound files I have, (2-3 minute, 2-4 MB), the mouth movements will often end up with a ~5 sec lag...
Forum: Vizard 09-15-2005, 02:09 PM
Replies: 2
Views: 5,674
Posted By vsully
thanks much

thanks much
Forum: Vizard 09-15-2005, 09:26 AM
Replies: 2
Views: 5,674
Posted By vsully
walkto command with stepType

Seems like there's a bug with the <avatar>.walkto command and using stepTypes. In particular, the following vizard script doesn't use the action '4' as indicated...

...

import viz
viz.go()
...
Forum: Vizard 01-11-2005, 09:20 PM
Replies: 1
Views: 5,090
Posted By vsully
partially stopping tracking

Hi,

I'm using both ppt and intersense for auto-tracking. While running the script, I want to halt just the ppt but allow the intersense to continue functioning. I've tried issuing a...
Forum: Vizard 12-21-2004, 08:02 PM
Replies: 1
Views: 7,030
Posted By vsully
file input

Hi,

I don't seem to have the two example scripts in the file_io directory mentioned in the documentation -- the ones dealing with file input and output. Do you know where I could get those?
...
Forum: Vizard 10-14-2004, 06:54 PM
Replies: 15
Views: 10,572
Posted By vsully
OK, that worked - pretty weird hack. :] I...

OK, that worked - pretty weird hack. :]

I believe that's the last of the problems. Thanks for all your help; I should be set for a while.

-Aaron
Forum: Vizard 10-13-2004, 10:32 AM
Replies: 15
Views: 10,572
Posted By vsully
They're initialized to viz.WORLD

They're initialized to viz.WORLD
Forum: Vizard 10-12-2004, 05:48 PM
Replies: 15
Views: 10,572
Posted By vsully
drawing errors

Hi farshizzo,

Thanks for all your help - I've managed to use the on-the-fly functionality like you've described and so far it shows potential. It's tempermental, but it works. :]

Now, however,...
Forum: Vizard 10-08-2004, 04:29 PM
Replies: 15
Views: 10,572
Posted By vsully
Vertex code works now - thanks. That's kind of...

Vertex code works now - thanks. That's kind of random syntax though... :)

trailSize is passed in as a parameter. Right now I'm passing in the integer 400 for this field.
Forum: Vizard 10-08-2004, 03:50 PM
Replies: 15
Views: 10,572
Posted By vsully
Here's a section of the code I'm running in the...

Here's a section of the code I'm running in the constructor:

---
viz.startlayer(viz.LINE_STRIP)
viz.vertexcolor(Color)
viz.linewidth(Size)

for x in range(trailSize):
viz.vertex(x,0.3,0)...
Forum: Vizard 10-08-2004, 04:27 AM
Replies: 15
Views: 10,572
Posted By vsully
One more question: Vizard seems to have...

One more question:

Vizard seems to have trouble creating on-the-fly objects within the constructor of a class. Whenever I try (simply initializing all the vertex points) in the class, vizard...
Forum: Vizard 10-08-2004, 12:11 AM
Replies: 15
Views: 10,572
Posted By vsully
Thanks, the code works beautifully. One...

Thanks, the code works beautifully.

One question left: can I change the alpha level for a particular vertex to be transparent? Right now the code draws the line in one big circle, connecting the...
Forum: Vizard 09-10-2004, 04:58 PM
Replies: 1
Views: 6,124
Posted By vsully
GUI Elements Tutorial Problems

Two things:

The documentation for the tutorial is a bit sketchy. Near the end it refers to spinning a 'box' object, but doesn't say where this object is supposed to come from.

Secondly, in...
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