Forum: Vizard
07-25-2018, 02:24 AM
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Replies: 2
Views: 6,783
Hey,
it took a while since we were running...
Hey,
it took a while since we were running studies and didn't want to possibly break anything.
Looks like either the windows updates and/or nvidia driver updates helped. We were hesitant...
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Forum: Vizard
03-09-2018, 02:13 AM
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Replies: 2
Views: 6,783
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Forum: Vizard
01-22-2018, 02:50 AM
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Replies: 2
Views: 5,091
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Forum: Vizard
01-19-2018, 06:17 AM
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Replies: 2
Views: 5,091
Gravity and stepsize using vizcave
Hi,
we're trying to set up a scene using vizcave, a tracking system and a treadmill in a single machine cluster.
Since viz.collision(viz.ON) doesn't work as it does on a non-tracker scene,...
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Forum: Vizard
08-24-2017, 03:59 AM
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Replies: 3
Views: 5,821
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Forum: Vizard
08-22-2017, 06:05 AM
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Replies: 3
Views: 5,821
cave distortion
Hi,
is there a way to turn off the cave distortion correction or is it possible to apply the same distortion used in the cave configuration for a subwindow?
Best regards
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Forum: Vizard
07-19-2017, 02:37 AM
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Replies: 6
Views: 9,579
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Forum: Vizard
07-06-2017, 01:47 AM
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Replies: 6
Views: 9,579
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Forum: Vizard
07-05-2017, 07:11 AM
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Replies: 6
Views: 9,579
I think about a rectangle with normalized size...
I think about a rectangle with normalized size [0.2,0.2] and its centre in the middle of the view. The “ar” object should be visible if it is inside this rectangle, otherwise it should be invisible.
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Forum: Vizard
07-04-2017, 03:18 AM
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Replies: 6
Views: 9,579
view in view
Hi all,
I would like to program an augmented reality HUD. I added an object, e.g. an arrow, to my world, but I want it to be only visible, if it is in a specific area of my view. My idea is to add...
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