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Forum: Vizard 10-27-2014, 05:07 PM
Replies: 5
Views: 18,093
Posted By Jeff
The vertices of a morph target work as a target...

The vertices of a morph target work as a target position for each vertex of the base mesh. Morphing is always done relative to the current position of the vertex. This 1 to 1 repositioning is based...
Forum: Vizard 10-14-2014, 05:46 PM
Replies: 5
Views: 18,093
Posted By Jeff
Make sure you're not listing extra materials in...

Make sure you're not listing extra materials in the CFG. It's not necessary to export new materials for each morph target. Also, the order materials are listed in the CFG matters. Cal3D materials do...
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