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Forum: Vizard 07-21-2016, 10:51 AM
Replies: 6
Views: 4,280
Posted By fordprefect
That is exactly the reason why we did not upgrade...

That is exactly the reason why we did not upgrade Vizard on our production line for the moment, as the new versions would not support DK2 in combination with the graphics card.

I will keep in mind...
Forum: Vizard 07-21-2016, 07:47 AM
Replies: 6
Views: 4,280
Posted By fordprefect
Hi Jeff, thanks for the ultra-quick response! ...

Hi Jeff,
thanks for the ultra-quick response!

Vizard: 5.1

Oculus:
Config Utility V1.6 (SDK 0.5.0.1)
Display Driver 1.2.4.0

Graphics Card:
Forum: Vizard 07-21-2016, 04:59 AM
Replies: 6
Views: 4,280
Posted By fordprefect
Hi Jeff, I think this is a very nice...

Hi Jeff,

I think this is a very nice feature, but unfortunately it does not work out for us. When using viz.window.setFullscreenMonitor(2) the mono image is split across both eyes of the rift....
Forum: Vizard 01-27-2016, 10:05 AM
Replies: 4
Views: 4,879
Posted By fordprefect
Update: 1. Glad you could incorporate my hints...

Update:
1. Glad you could incorporate my hints of the OP.

2. My reply on vizhtml.port missing in the Global Settings reference page is still valid as of Vizard 5.1 - its not there.

Something...
Forum: Vizard 08-26-2015, 01:14 AM
Replies: 4
Views: 4,758
Posted By fordprefect
Any news from the developers? BR Walter

Any news from the developers?
BR Walter
Forum: Vizard 08-06-2015, 09:54 AM
Replies: 4
Views: 4,758
Posted By fordprefect
Question Axes Indicator on Screen

Hi @ll,

I would like to indicate the worlds orientation by the 3D axes object, in the lower left corner of the screen. I manage to get the axes and somehow point right, but the blue axis is not...
Forum: Vizard 02-17-2015, 08:30 AM
Replies: 0
Views: 3,487
Posted By fordprefect
Exclamation <node3d>.color() [and others] and the node parameter

Today I stumbled over a problem of the quasi-polymorphism approach of <node3d>.color() command, also found in specular(), ambient(), emissive() and others.

These are generous in that they accept...
Forum: Vizard 02-11-2015, 07:35 AM
Replies: 0
Views: 3,137
Posted By fordprefect
Question How to debug Vizard lights

Dear @ll,

while reworking our scripts I did touch our lights definitions, writing a method for adding lights, and using light groups. Then I ran into the problem that the lighting effects were...
Forum: Vizard 12-15-2014, 05:33 AM
Replies: 1
Views: 3,958
Posted By fordprefect
Arrow vizproximity hint - debug 2D areas related to a source only after adding a target!

Hello @ll,

FYI I'll post a problem (with root cause and -if you want to say so- a workaround) that cost me quite some time to track down:

Conditions

create a proximity manager and set it to...
Forum: Vizard 11-10-2014, 01:48 AM
Replies: 3
Views: 5,200
Posted By fordprefect
As far as I have checked, the patch is included...

As far as I have checked, the patch is included in the final release of Vizard5.
If Vizard4 will receive another patch - I don't think so. But that's up to WorldViz, of course.

Best Regards,...
Forum: Vizard 08-20-2014, 03:31 AM
Replies: 2
Views: 4,080
Posted By fordprefect
Smile Thank you for taking care of this item with...

Thank you for taking care of this item with Beta4!
BR Walter
Forum: Vizard 07-23-2014, 01:47 AM
Replies: 6
Views: 4,849
Posted By fordprefect
Thumbs up Solution confirmed

Hi Jeff,

thank you for the solution.

Of course I have to add that to me this seems to be inconsistent behaviour and confusing to the programmer. But now the solution is documented in this...
Forum: Vizard 07-16-2014, 06:12 AM
Replies: 6
Views: 4,849
Posted By fordprefect
Exclamation one runtime and one editing feedback

P.P.S:

:o there seems to be an error in an error message; when you supply only one positional argument to addBoolLabelItem, the error reads:
TypeError: addBoolLabelItem() takes at least 1...
Forum: Vizard 07-16-2014, 04:12 AM
Replies: 6
Views: 4,849
Posted By fordprefect
Exclamation vizconfig documentation

P.S.
On the vizconfig basics help page (with the local beta-3 as well as the online version Vizard5 Online Help...
Forum: Vizard 07-16-2014, 03:39 AM
Replies: 6
Views: 4,849
Posted By fordprefect
Hi Jeff, thank you for pointing me to...

Hi Jeff,

thank you for pointing me to vizconfig.
:) It seems that I can put that to good use, though I'll have to rework my menu system...
:o My opinion is to prohibit unwanted user input...
Forum: Vizard 07-14-2014, 09:30 AM
Replies: 6
Views: 4,849
Posted By fordprefect
Unhappy TickerDialog not showing

Servus,

I was in need of a number input option, ideally to be placed into menu. A progress bar was not precise enough for the range +/-50 and at least .5 precision. After trying a Textbox and...
Forum: Vizard 06-12-2014, 10:47 AM
Replies: 4
Views: 4,879
Posted By fordprefect
Red face Help: Global Settings / vizhtml.port is missing

Just came across the Global Settings reference page
Vizard 5 Reference Global settings Global settings
and missed an entry for vizhtml.port setting as described in
Vizard 5 Reference ...
Forum: Vizard 06-05-2014, 09:08 AM
Replies: 3
Views: 5,989
Posted By fordprefect
Arrow Tool to explore themes

Hi Jeff,

thanks for picking this up.

To cover the time until such documentation exists, I compiled a script where you can watch the change to your favorite <node3d:GUI> when items of a theme...
Forum: Vizard 06-04-2014, 06:43 AM
Replies: 3
Views: 5,989
Posted By fordprefect
Question viz.Theme()

Dear all,

although there are several references to viz.Theme() and the respective get and set methods, I don't find an overall description of how the 17 available color attributes...
Forum: Vizard 03-19-2014, 08:28 AM
Replies: 1
Views: 5,062
Posted By fordprefect
Exclamation IDE file path resolution with 'Go To Definition' (bug)

First to say:
:) IDE warning when a loaded module obscures another module (with same name) on the search path
:) new middle-click shortcut for Go To Definition option from the context menu

Next:...
Forum: Vizard 03-04-2014, 11:08 AM
Replies: 3
Views: 5,200
Posted By fordprefect
Exclamation Bug in vizproximity.Manager.removeSensor

When moving our code from using hotspots to vizproximity I seem to have discovered a bug in this module (both already available in Vizard4). The method vizproximity.Manager.getActiveSensors() can...
Forum: Vizard 03-04-2014, 03:40 AM
Replies: 1
Views: 4,104
Posted By fordprefect
Question Python script latency after exiting when using InterSense IC2+

When ending a Worldviz simulation script (started from IDE) the graphics window is closed, but the file name tab in the IDE remains green. Indicating that the script is still running. It stays this...
Forum: Vizard 02-11-2014, 10:24 AM
Replies: 2
Views: 4,080
Posted By fordprefect
Exclamation IDE Bug with new scroll feature using Alt

Hi folks,

(seems that I have to post this in a new thread to get attention:D)

basically I find the possibility to scroll windows simultaneously while pressing Alt a nice feature (though so far...
Forum: Vizard 02-11-2014, 10:19 AM
Replies: 2
Views: 3,629
Posted By fordprefect
Thumbs up Hi Jeff, thank you for the hints. 1. I...

Hi Jeff,

thank you for the hints.

1. I want to set the theme for the underlying panel. I created a subclass which accepts such a parameter for it's __init__ method. Of course, for what I want...
Forum: Vizard 02-10-2014, 10:49 AM
Replies: 2
Views: 3,629
Posted By fordprefect
Lightbulb Feedback (wishes, design defects) on vizmenu, vizinfo

I started to use the modules vizmenu, vizdlg, vizinfo with the new Vizard5 beta. Therefore I post my comments here though this is most likely not an issue with the beta itself.

First let me say...
Showing results 1 to 25 of 39

 
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