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Search: Posts Made By: rmcconnell11
Forum: Vizard 12-08-2015, 03:40 PM
Replies: 0
Views: 6,276
Posted By rmcconnell11
Grabhand/Grabber

Hey Guys,

I was initially using the grabhand script, and now that I've transferred to Vizard 5 with vizconnect I have no idea how to go about reusing the grabhand script.

Also is it not...
Forum: Vizard 11-09-2015, 01:04 PM
Replies: 1
Views: 7,115
Posted By rmcconnell11
rift dk2

Has anyone been having any trouble with the oculus rift dk2?

Mine is very unreliable as of late, I keep getting messages like:
[From Service] Lost 14 IMU samples: 15979 2 16

although the...
Forum: Vizard 02-12-2015, 07:08 AM
Replies: 2
Views: 6,210
Posted By rmcconnell11
Hey, I am also working on making a system for...

Hey, I am also working on making a system for assembly and disassembly. I am using a wii remote....so far so good. Is this for a particular project?
Forum: Vizard 11-13-2014, 06:44 AM
Replies: 6
Views: 7,538
Posted By rmcconnell11
Ok back to having the same/similar problem..... ...

Ok back to having the same/similar problem.....


So gloves work perfect on the vizsetup file. To create my virtual world I use viztracker, which then uses vizsetup.... without changing any thing...
Forum: Vizard 11-12-2014, 03:14 AM
Replies: 6
Views: 7,538
Posted By rmcconnell11
Hey Jeff, Thanks I got it working!! :)

Hey Jeff, Thanks I got it working!! :)
Forum: Vizard 11-11-2014, 06:32 AM
Replies: 6
Views: 7,538
Posted By rmcconnell11
Hey, got it working!! Played about with the setup...

Hey, got it working!! Played about with the setup file and the information you gave me. In the end I just needed to define the ports and add the 5dt file outside of the createcomposite, I was just...
Forum: Vizard 11-11-2014, 04:19 AM
Replies: 6
Views: 7,538
Posted By rmcconnell11
Hi Jeff, Thanks for the reply. I will try...

Hi Jeff,

Thanks for the reply. I will try your suggestions after lunch :) Although I have tried using vizconnect, the problem I seem to be having is that Vizard doesn't recognize the two gloves...
Forum: Vizard 11-06-2014, 09:03 AM
Replies: 6
Views: 7,538
Posted By rmcconnell11
5DT Glove Two Hands

Hey guys, having trouble getting my two gloves connected at the same time on my vizsetupcfg script. However they seem to work ok when I added an extra glove to the example script for the 5DT Glove. ...
Forum: Vizard 10-29-2014, 09:07 AM
Replies: 0
Views: 8,208
Posted By rmcconnell11
Wii Remote Navigation and Support

Hi Guys,

I use the Wii remote to navigate the virtual environment, but for some reason when I move up or down the height changes, either lower or higher depending on direction.

I have linked...
Forum: Vizard 10-23-2014, 08:24 AM
Replies: 2
Views: 6,070
Posted By rmcconnell11
Thanks Jeff, Looking into a new license now. ...

Thanks Jeff, Looking into a new license now.

Tell me this though, the Nintendo Wii remote, is it going to be available on Vizconnect at all?

We are currently using the remote to navigate our...
Forum: Vizard 10-16-2014, 06:34 AM
Replies: 2
Views: 6,070
Posted By rmcconnell11
Vizard 4 Update to Vizard 5

Hi Guys,

We have Vizard 4 installed on two computers, I had been using the Vizard 5 beta versions on one of them but now that it has officially been released should we not be able to upgrade the...
Forum: Vizard 09-29-2014, 08:12 AM
Replies: 4
Views: 9,199
Posted By rmcconnell11
Physics

Hey Guys,

I am having some serious trouble with physics application in my virtual world. Things are just not running as smoothly as I'd like/NEED them to be, largely due to my complex geometry....
Forum: Vizard 04-30-2014, 06:51 AM
Replies: 2
Views: 10,701
Posted By rmcconnell11
Sorry, never thought! I've looked at the...

Sorry, never thought! I've looked at the viztracker file you suggested already, it's where I started from, I can set everything up to work ok on it but when it comes to linking with a sub-object it...
Forum: Vizard 04-29-2014, 08:15 AM
Replies: 2
Views: 10,701
Posted By rmcconnell11
Hand Grab and Object Action

Hi guys,

I am trying to add an action to an object once it is grabbed by a hand. Unfortunately I am having a bit of trouble in getting the objects to move at all!
This is what I have so far.......
Forum: Vizard 04-25-2014, 08:56 AM
Replies: 1
Views: 6,133
Posted By rmcconnell11
Cyberglove

Hi,

Does anyone know how to set up the cyberglove with the ascension trakstar system so I can move around the 3D space and grab options
Forum: Vizard 04-25-2014, 08:53 AM
Replies: 5
Views: 6,876
Posted By rmcconnell11
Anybody any ideas here?

Anybody any ideas here?
Forum: Vizard 04-14-2014, 07:40 AM
Replies: 5
Views: 6,876
Posted By rmcconnell11
OK not really getting anywhere, I am still lost...

OK not really getting anywhere, I am still lost specifically with how to call in the hand to my main script.
I have uploaded the viztracker file I am using along with the grabhand file.....the...
Forum: Vizard 04-01-2014, 12:10 PM
Replies: 5
Views: 6,876
Posted By rmcconnell11
Yes, I got it working on a separate script where...

Yes, I got it working on a separate script where I add an arrow that is linked to the mouse tracker and it worked perfectly. But perhaps I am being incredibly stupid but I can't insert a hand model...
Forum: Vizard 03-31-2014, 02:21 PM
Replies: 5
Views: 6,876
Posted By rmcconnell11
Object Actions

Hi Guys,

I have set up a number of objects to move in certains ways when selected by the mouse, however I need this to know work with a hand model.

I am using a script called GrabHand,...
Forum: Vizard 02-17-2014, 07:13 AM
Replies: 0
Views: 7,922
Posted By rmcconnell11
joints/spin objects

Hi guys,

Currently working on a large fixture that has quite a few movable objects, which is not so great in terms of work for me.
Anyway, I need to the objects to move in and out when selected...
Forum: Vizard 01-30-2014, 09:21 AM
Replies: 1
Views: 5,598
Posted By rmcconnell11
Clamp Actions

Hi Guys,

I am back again looking some advice. I am building a virtual environment where a user can virtually assembly an aircraft component (thus we have the aircraft part and the required fixture...
Forum: Vizard 01-24-2014, 03:27 AM
Replies: 3
Views: 6,061
Posted By rmcconnell11
Sorry just getting back to this work now, but...

Sorry just getting back to this work now, but thanks jeff that work perfectly!!! I was calling vizard rather than winviz! thank you so much
Forum: Vizard 01-15-2014, 09:14 AM
Replies: 3
Views: 6,061
Posted By rmcconnell11
Vizard and VBA

Okay, random question but I was wondering does anyone know how to run a vizard script from a vba module in excel.

I can open vizard and the particular script in question, just cannot get it to...
Forum: Vizard 11-11-2013, 09:00 AM
Replies: 1
Views: 6,239
Posted By rmcconnell11
Hand Function

Hi Guys,

I was wondering if someone could tell me why my objects seem to rotate about a point when grabbed?
I just can't seem to get a grasp on what exactly is going on with the grab hand...
Forum: Vizard 11-05-2013, 06:32 AM
Replies: 5
Views: 7,213
Posted By rmcconnell11
Hey Jeff, managed to get the physics around the...

Hey Jeff, managed to get the physics around the options OK but I am having a bit of trouble with the grabhand function itself (I think, it could be other things). Anyway, when grabbing the objects to...
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