WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 12 of 12
Search took 0.00 seconds.
Search: Posts Made By: farshizzo
Forum: Vizard 07-16-2012, 04:04 PM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
It looks like you are setting the return value...

It looks like you are setting the return value incorrectly. Try using the macro for setting return exceptions:
PYTHON_DATA_EXCEPTION(data,PyExc_RuntimeError, "errorstring");
Forum: Vizard 07-12-2012, 11:30 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
Can you post the full traceback? It looks like...

Can you post the full traceback? It looks like you are using passing an invalid parameter to the command method. As the traceback says, the first argument must be an int, and you are most likely...
Forum: Vizard 05-24-2011, 08:46 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
The viz::ref_ptr usage was intentional. You need...

The viz::ref_ptr usage was intentional. You need to #include <viz/ref_ptr> which should come with the SDK.

You should have to set NULL as the return object. However, I just noticed that Vizard is...
Forum: Vizard 05-23-2011, 09:48 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
You need to compile your code in Release mode....

You need to compile your code in Release mode. Mixing debug/release binaries can cause problems, especially when using the stl.
Forum: Vizard 05-23-2011, 09:46 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
Thanks, we'll modify the included header so it...

Thanks, we'll modify the included header so it doesn't conflict with boost.
Forum: Vizard 05-23-2011, 09:44 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
That was the idea with the viz::Data structure....

That was the idea with the viz::Data structure. Currently you are limited to passing the fixed arguments through the Python interface though. Eventually we would like to expose the ability to pass...
Forum: Vizard 05-23-2011, 09:13 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
Defining the extension interface is optional, so...

Defining the extension interface is optional, so removing the python code should not be an issue.
Forum: Vizard 03-25-2011, 05:26 PM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
A new beta has been released, which supports the...

A new beta has been released, which supports the new plugin interface. The Vizard 4.0 SDK on our download page contains a new sample project showing how to use the new interface.

Let us know if...
Forum: Vizard 02-15-2011, 10:07 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
You will need to add "_SECURE_SCL=0" to the...

You will need to add "_SECURE_SCL=0" to the preprocessor definition list of your project. The example projects should have this defined.

Here is a list of Visual Studio 2008 project settings you...
Forum: Vizard 02-11-2011, 08:57 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
The debug panes (Call Stack, Locals, Globals) are...

The debug panes (Call Stack, Locals, Globals) are automatically made visible when debugging starts and hidden when debugging ends. If you accidentally close the pane, then restarting the debugger...
Forum: Vizard 02-11-2011, 08:52 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
Sorry I forgot to mention that. You definitely...

Sorry I forgot to mention that. You definitely need to compile the plugins using Visual Studio 2008.

We're hoping to finalize the new plugin interface before the final release. When that's ready...
Forum: Vizard 02-08-2011, 10:24 AM
Replies: 29
Sdk
Views: 4,108,045
Posted By farshizzo
The latest OSG header/lib files are now available...

The latest OSG header/lib files are now available in the Vizard 4.0 SDK download on the Vizard download page (http://www.worldviz.com/download/index.php?id=9)
Showing results 1 to 12 of 12

 
Forum Jump

All times are GMT -7. The time now is 03:05 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC