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Search: Posts Made By: Frank Verberne
Forum: Vizard 11-25-2014, 08:16 AM
Replies: 2
Views: 6,274
Posted By Frank Verberne
Two options to work around this issue: 1. Load...

Two options to work around this issue:
1. Load everything you need in the beginning. When publishing the exe, you can just quit the process and everything is there.
2. Put everything you don't...
Forum: Vizard 11-10-2014, 05:32 AM
Replies: 1
Views: 12,677
Posted By Frank Verberne
To get the coordinate in window pixels or screen...

To get the coordinate in window pixels or screen pixels, use:
# Get mouse position in pixel coordinates
x,y = viz.mouse.getPosition(viz.WINDOW_PIXELS)
# Get mouse position in screen coordinates...
Forum: Vizard 10-14-2014, 09:51 AM
Replies: 5
Views: 17,623
Posted By Frank Verberne
It does not solve the exporting problem of 3DS...

It does not solve the exporting problem of 3DS Max, but you can also use the morphs in Vizard. For example:
female = viz.add('vcc_female.cfg')

print female.getMorphList()
...
Forum: Vizard 10-14-2014, 09:37 AM
Replies: 2
Views: 6,767
Posted By Frank Verberne
Not sure what seem to be the problem, but I...

Not sure what seem to be the problem, but I noticed that you want to write declaration to the question_data file. However, I don't see any variable called declaration. Furthermore, the write command...
Forum: Vizard 10-08-2014, 07:12 AM
Replies: 4
Views: 11,756
Posted By Frank Verberne
Use vizact.ontimer(). For more information, see...

Use vizact.ontimer(). For more information, see http://docs.worldviz.com/vizard/commands/vizact/ontimer.htm. An example use of vizact.ontimer:

import vizact

def dostuff():
print...
Forum: Vizard 10-08-2014, 03:15 AM
Replies: 4
Views: 11,756
Posted By Frank Verberne
It seems that you only check for visibility of...

It seems that you only check for visibility of the avatar once. You should put the isCulled check in a loop, so that Vizard continuously checks whether the avatar is in view. Hope that helps!
Forum: Vizard 09-25-2014, 04:20 AM
Replies: 3
Views: 7,596
Posted By Frank Verberne
I am not sure what you are trying to do here....

I am not sure what you are trying to do here. What do you mean by the pre-position of your haptic device? Do you mean the starting position of your haptic device? If so, then you should get the...
Forum: Vizard 08-06-2014, 01:56 PM
Replies: 6
Views: 19,852
Posted By Frank Verberne
One option would be to put the avatar om a small...

One option would be to put the avatar om a small platform, with her facing the user. That platform can follow the path you made in 3DS MAX, and the avatar can be linked to the platform.

Another...
Forum: Vizard 08-06-2014, 01:35 PM
Replies: 6
Views: 19,852
Posted By Frank Verberne
As far as I know, you can buy the .max files for...

As far as I know, you can buy the .max files for the Complete Character HD set separately, but that still is not an easy fix. In vizard, there is not much you can do to change the animations. One...
Forum: Vizard 08-06-2014, 11:49 AM
Replies: 6
Views: 19,852
Posted By Frank Verberne
Hi Kerscha, The only way to make an avatar...

Hi Kerscha,

The only way to make an avatar run in reverse realistically is to create the custom animation yourself. You can do so with motion capture devices, or with keyframe animations. See...
Forum: Vizard 08-06-2014, 11:44 AM
Replies: 6
Views: 10,991
Posted By Frank Verberne
Hi Chris, I think your experiment is doing...

Hi Chris,

I think your experiment is doing exactly what it is being told (as computer usually do;)!). I don't know the nature of your EyeTracker.drifCorrection function, but it appears to me that...
Forum: Vizard 08-01-2014, 09:34 AM
Replies: 7
Views: 13,251
Posted By Frank Verberne
You're welcome;)! And well done on finding the...

You're welcome;)! And well done on finding the answer to your last question on your own!
Forum: Vizard 08-01-2014, 02:10 AM
Replies: 7
Views: 13,251
Posted By Frank Verberne
When posting code, please use the code tags by...

When posting code, please use the code tags by clicking the hashtag symbol (#), as it keeps indentation which is essential for python code. This should do the trick, every sensor has it's own text...
Forum: Vizard 07-31-2014, 11:34 AM
Replies: 7
Views: 13,251
Posted By Frank Verberne
There's a similar thread where you can find the...

There's a similar thread where you can find the answer: http://forum.worldviz.com/showthread.php?t=4869&highlight=proximity. I don't know what kind of information you want to show, but if you make a...
Forum: Vizard 07-26-2014, 12:45 PM
Replies: 4
Views: 13,640
Posted By Frank Verberne
The code should work for the box.wrl that comes...

The code should work for the box.wrl that comes with Vizard. I don't anything about your collada model, so perhaps an exporting issue? Check this knowledge base for more information about importing...
Forum: Vizard 07-26-2014, 01:19 AM
Replies: 4
Views: 13,640
Posted By Frank Verberne
model1.color(viz.GREEN) Would do the trick....

model1.color(viz.GREEN)
Would do the trick. You can also use RGB values for all the colors that you would like, see http://docs.worldviz.com/vizard/commands/node3d/color.htm.
Forum: Vizard 07-25-2014, 07:46 AM
Replies: 9
Views: 9,750
Posted By Frank Verberne
Seems like a meters - inches problem. I'm not...

Seems like a meters - inches problem. I'm not sure whether Vizard uses the metric system, but check the scaling of your object in Sketchup, especially your settings while exporting. Alternatively,...
Forum: Vizard 07-17-2014, 04:00 AM
Replies: 2
Views: 7,042
Posted By Frank Verberne
Did you record your voice in stereo mode? If so,...

Did you record your voice in stereo mode? If so, you should convert your .wav file to mono, because the vizact.speak function only works with mono tracks. See...
Forum: Vizard 07-02-2014, 05:03 AM
Replies: 7
Views: 9,440
Posted By Frank Verberne
Again, your question is not completely clear to...

Again, your question is not completely clear to me. If you want to have multiple action at the same time, add them to separate pools. Now, you add the blink action to pool 0, and for your angry...
Forum: Vizard 07-02-2014, 02:03 AM
Replies: 7
Views: 9,440
Posted By Frank Verberne
I do not understand your problem fully. Providing...

I do not understand your problem fully. Providing sample code helps to clarify the problem greatly. Please use the code tags (click the # symbol while writing your message) to preserve indentation in...
Forum: Vizard 07-02-2014, 12:52 AM
Replies: 7
Views: 9,440
Posted By Frank Verberne
Two mistakes: - The value of ANGRY is 'smile1',...

Two mistakes:
- The value of ANGRY is 'smile1', which is not a valid morph for your face, 'smile_1' however is. You can also use index numbers, in which case your angry morph target has index 2, and...
Forum: Vizard 06-26-2014, 02:30 AM
Replies: 5
Views: 7,246
Posted By Frank Verberne
Do you have some sample code that determines the...

Do you have some sample code that determines the walking speed? Do you also get variable walking speed with other input devices (like a mouse or joystick) or another keyboard? Is the variable walking...
Forum: Vizard 04-08-2014, 07:05 AM
Replies: 1
Views: 6,369
Posted By Frank Verberne
First of all, the next time you post your code,...

First of all, the next time you post your code, put code tags around your code so that indentation is preserved (which is essential for python code). You can do so by copy-pasting the code in the...
Forum: Vizard 04-01-2014, 01:53 AM
Replies: 20
Views: 24,381
Posted By Frank Verberne
The code did what it was supposed to do....

The code did what it was supposed to do. Collision was detected when walking to (0,0,5), but you did not tell Vizard to do anything. Now it prints 'collision detected!' whenever the rHandBox collides...
Forum: Vizard 03-26-2014, 05:17 AM
Replies: 2
Views: 6,034
Posted By Frank Verberne
Hi Alex, SetPosition is used for positioning...

Hi Alex,

SetPosition is used for positioning objects in 3D space. SetEuler is used to rotate objects in 3D space. I don't know if that was your full question. Otherwise, please explain your...
Showing results 1 to 25 of 148

 
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