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Forum: Vizard 11-10-2013, 03:56 PM
Replies: 1
Views: 5,537
Posted By EnvisMJ
Introducing a rotation offset into a link

I am working in a immersive VR simulator, and I am picking up and moving objects around.

Grabbing an object is pretty easy:
grabLink = viz.link(hand,object,1)
This allows it to follow...
Forum: Vizard 03-16-2012, 11:20 AM
Replies: 6
Views: 14,596
Posted By EnvisMJ
I'll give this a try next time through on...

I'll give this a try next time through on exports, thanks :-D
Forum: Vizard 03-16-2012, 11:19 AM
Replies: 2
Views: 3,543
Posted By EnvisMJ
It looks to be displaying properly, the confusing...

It looks to be displaying properly, the confusing part is that I believe that none of our textures are TIFF, or at least none of them are supposed to be TIFF...

A coworker said it's probably just...
Forum: Vizard 03-16-2012, 11:17 AM
Replies: 2
Views: 4,770
Posted By EnvisMJ
Thanks Farshizzo, it's working great :-D

Thanks Farshizzo, it's working great :-D
Forum: Vizard 03-15-2012, 08:20 AM
Replies: 6
Views: 14,596
Posted By EnvisMJ
IVE texture export from 3DS Max

Is there a particular option that needs to be checked somewhere in the IVE export from 3DS Max that includes the objects textures within the IVE file?

In the past our IVEs have included the...
Forum: Vizard 03-15-2012, 08:16 AM
Replies: 2
Views: 3,543
Posted By EnvisMJ
TIFF rader ?

This warning started showing up after we added some baked objects to our environment.

TIFF rader: inputstream: unknown field with tag 59932 (0xea1c) encountered

Haven't been able to find an...
Forum: Vizard 03-15-2012, 08:14 AM
Replies: 2
Views: 4,770
Posted By EnvisMJ
Emissive object blackout?

We're having a problem with emissive in our cave.

We're using an intersense wand to indicate an item on 'mouse over' to turn on emissive for it.

object.emissive([0.5,0.5,0.5])

Then, when you...
Forum: Vizard 02-14-2012, 01:53 PM
Replies: 1
Views: 3,976
Posted By EnvisMJ
Identify a class via its mesh

So I've been having a problem for a while, I need to identify a class object via the 3D mesh that represents it in the environment.

Example code:

import viz
import vizact

#Sample...
Forum: Vizard 01-24-2012, 01:12 PM
Replies: 5
Views: 3,669
Posted By EnvisMJ
ah, thanks :-)

ah, thanks :-)
Forum: Vizard 01-18-2012, 01:23 PM
Replies: 5
Views: 3,669
Posted By EnvisMJ
Awesome, thanks. ? Are you the only developer on...

Awesome, thanks. ? Are you the only developer on the forums? Haven't seen anything from Jeff or Gladsome in a while.

Any idea why the remove doesn't seem to be working right?
Forum: Vizard 01-18-2012, 01:00 PM
Replies: 5
Views: 3,669
Posted By EnvisMJ
Clarification: With the first piece of code,...

Clarification:

With the first piece of code, the quad appears, sized/positioned correctly, and with the texture applied. Also, "quad.remove()" will delete the quad.

With the second piece of...
Forum: Vizard 01-18-2012, 12:48 PM
Replies: 5
Views: 3,669
Posted By EnvisMJ
Texturing a quad from within a class

So I'm trying to texture a quad bound to the screen from within a class.

Can anyone explain why this sample code works :

image = viz.add('Textures/VialLabels/Inventory Image - WHITE.png')
quad...
Forum: Vizard 12-29-2011, 10:34 AM
Replies: 5
Views: 4,582
Posted By EnvisMJ
Nevermind on that last problem. "Embed image...

Nevermind on that last problem. "Embed image data in binary files" was checked on the exporter.
Forum: Vizard 12-28-2011, 11:34 AM
Replies: 5
Views: 4,582
Posted By EnvisMJ
So in the process of trying to implement that,...

So in the process of trying to implement that, I've run into another issue, or some part of the same one.

I've been through the process of exporting the model from Maya->Max->Vizard at least a...
Forum: Vizard 12-13-2011, 07:44 AM
Replies: 5
Views: 4,582
Posted By EnvisMJ
Nope, no error messages. ...

Nope, no error messages.

******************************************************************************
** Loading bulks.py...
Forum: Vizard 12-07-2011, 10:55 AM
Replies: 2
Views: 2,671
Posted By EnvisMJ
Ah, I think I may have it. We were scaling the...

Ah, I think I may have it. We were scaling the model WAY down when bringing it into vizard so I think that was messing with the LoD ranges. I scaled it down, then exported it and I think it's...
Forum: Vizard 12-07-2011, 09:35 AM
Replies: 5
Views: 4,582
Posted By EnvisMJ
Apply a texture to a submesh

Is there a way to apply a texture to a single mesh within a model? I'm using this:

model = viz.add('Models/DynamicObjects/Vial_Default.IVE')
labelMat =...
Forum: Vizard 12-07-2011, 08:23 AM
Replies: 2
Views: 2,671
Posted By EnvisMJ
Level of Detail ranges from Max OSG exporter

I think I've finally to figure out how to get my Level of Detail models into Vizard (I think)

I'm having problems with the ranges that you can set for each in Max. Is there some sort of unit...
Forum: Vizard 11-11-2011, 10:15 AM
Replies: 4
Views: 4,096
Posted By EnvisMJ
In simplest terms, could I program a plane on the...

In simplest terms, could I program a plane on the surface of the wall that won't let an object pass through unless oriented properly. Haha, kind of like a force field I guess.
Forum: Vizard 11-11-2011, 10:03 AM
Replies: 4
Views: 4,096
Posted By EnvisMJ
That is my Plan B, Plan C is switching to Unity...

That is my Plan B, Plan C is switching to Unity (which doesn't actually work in our CAVE at the moment....)

Can this be done in such a way that it isn't jerky and jumpy?
Forum: Vizard 11-04-2011, 10:47 AM
Replies: 4
Views: 4,096
Posted By EnvisMJ
Shape Puzzle Simulation

I'm doing some research into fine object manipulation in virtual space, I'll be using an Intersense wand and glove for input.

I need to replicate the experience of one of these toys:...
Forum: Vizard 10-21-2011, 12:08 PM
Replies: 1
Views: 7,320
Posted By EnvisMJ
Realistic Glass Material

I'm working on a VR training simulator for medical use. We've got a lot of glass vials and IV bags (and a few windows) in the environment. So need to get as realistic of a glass material as we can...
Forum: Vizard 04-25-2011, 11:22 AM
Replies: 0
Views: 4,487
Posted By EnvisMJ
Jumping to a class object from one of it's components

I've got a class, within it is a geometry file. Structured like so:

import viz

class someObject(object):
def __init__(self):
self.geometry = viz.add('box.ive')

newObject = someObject()
Forum: Vizard 04-04-2011, 03:21 PM
Replies: 1
Views: 4,519
Posted By EnvisMJ
Using wordwrap or reading in newline (\n) comands from a .txt document

I'm reading in text from a .txt document that is to be read in as a string, and displayed within an infobox on screen. Problem is, some of the text chunks that need to be displayed are short...
Forum: Vizard 02-24-2011, 10:21 AM
Replies: 1
Views: 4,935
Posted By EnvisMJ
IK Handles and LookAt Constraints from Max

I'm trying to control an excavator that I have brought into Vizard from 3DS Max.

ex. http://img.diytrade.com/cdimg/510999/3216092/0/1169516331/Excavator_SC220_7.jpg

The boom is controlled by...
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