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Forum: Vizard 07-25-2018, 02:24 AM
Replies: 2
Views: 1,027
Posted By mms
Hey, it took a while since we were running...

Hey,

it took a while since we were running studies and didn't want to possibly break anything.

Looks like either the windows updates and/or nvidia driver updates helped. We were hesitant...
Forum: Vizard 03-09-2018, 02:13 AM
Replies: 2
Views: 1,027
Posted By mms
[vizconnect] Framerate drops when switching from stereo to mono projection

Hi,

we've been facing a weird issue in our cave. When using quad buffering, the stereoscopic simulation runs smoothly at 60 fps on all sides.
viz.setOption('viz.stereo', viz.QUAD_BUFFER)
...
Forum: Vizard 01-22-2018, 02:50 AM
Replies: 2
Views: 1,053
Posted By mms
Thanks Jeff, we'll try the proximity sensor...

Thanks Jeff, we'll try the proximity sensor approach.
Forum: Vizard 01-19-2018, 06:17 AM
Replies: 2
Views: 1,053
Posted By mms
Gravity and stepsize using vizcave

Hi,

we're trying to set up a scene using vizcave, a tracking system and a treadmill in a single machine cluster.

Since viz.collision(viz.ON) doesn't work as it does on a non-tracker scene,...
Forum: Vizard 08-24-2017, 03:59 AM
Replies: 3
Views: 1,279
Posted By mms
I like to disable the distortion effect which is...

I like to disable the distortion effect which is shown in this picture. http://docs.worldviz.com/vizard/images/cave_user.jpg
You can find this picture in the vizard 5 documentation in section...
Forum: Vizard 08-22-2017, 06:05 AM
Replies: 3
Views: 1,279
Posted By mms
cave distortion

Hi,

is there a way to turn off the cave distortion correction or is it possible to apply the same distortion used in the cave configuration for a subwindow?

Best regards
Forum: Vizard 07-19-2017, 02:37 AM
Replies: 6
Views: 1,652
Posted By mms
The window.pickRect command will return all nodes...

The window.pickRect command will return all nodes that either fully or partially appear within the area, but I only want the nodes that are fully within this area. Is there a command for this issue?
Forum: Vizard 07-06-2017, 01:47 AM
Replies: 6
Views: 1,652
Posted By mms
Thank you for your help. Unfortunately, I forgot...

Thank you for your help. Unfortunately, I forgot to note that I want to use this augmented reality HUD in a “Cave Manual Configuration”. Could I use world coordinates to set the position of this...
Forum: Vizard 07-05-2017, 07:11 AM
Replies: 6
Views: 1,652
Posted By mms
I think about a rectangle with normalized size...

I think about a rectangle with normalized size [0.2,0.2] and its centre in the middle of the view. The “ar” object should be visible if it is inside this rectangle, otherwise it should be invisible.
Forum: Vizard 07-04-2017, 03:18 AM
Replies: 6
Views: 1,652
Posted By mms
view in view

Hi all,
I would like to program an augmented reality HUD. I added an object, e.g. an arrow, to my world, but I want it to be only visible, if it is in a specific area of my view. My idea is to add...
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