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Search: Posts Made By: sunil.nair
Forum: Vizard 02-03-2014, 09:14 PM
Replies: 2
Views: 4,089
Posted By sunil.nair
COuld you help me with the forresponding code for...

COuld you help me with the forresponding code for vizard? I have installed pywin and pyserial packages.
Forum: Vizard 02-03-2014, 09:13 PM
Replies: 2
Views: 4,089
Posted By sunil.nair
Serial communication with arduino uno

Hi,

Could you suggest me a way to send a character from vizard to arduino uno through serial communication using pyserial. In arduino i read it by:

void setup() {
Serial.begin(9600); ...
Forum: Vizard 10-05-2013, 03:44 AM
Replies: 1
Views: 2,918
Posted By sunil.nair
Change the coordinates of .osg file

Hello,

I converted a .obj file into .osg file and I am using it in vizard. I can see the objects in the .osg file but at a distance. I cannot bring it close. The .osg object can be moved...
Forum: Vizard 10-04-2013, 08:10 PM
Replies: 11
Views: 5,746
Posted By sunil.nair
Smile thanks. Now, say I have an .obj file that I...

thanks. Now, say I have an .obj file that I import in vizard. Can I get a car (mini.osg) to collide with the components present in that .obj file?
Forum: Vizard 10-04-2013, 06:39 AM
Replies: 2
Views: 3,739
Posted By sunil.nair
Just to make it clear, I want my car (mini.osg)...

Just to make it clear, I want my car (mini.osg) to collide with objects contained in my .obj file
Forum: Vizard 10-04-2013, 06:11 AM
Replies: 3
Views: 6,374
Posted By sunil.nair
Can I now place a car (mini.osg) in between these...

Can I now place a car (mini.osg) in between these cuboids.

Sunil
Forum: Vizard 10-04-2013, 06:08 AM
Replies: 2
Views: 3,739
Posted By sunil.nair
Interaction of vizard objects with an imported obj file

Hello,

I have imported an obj file in vizard and it loads properly. The issue is when I try to add other objects already present in vizard like ground.wrl, they clash with each other and I am not...
Forum: Vizard 09-30-2013, 11:01 AM
Replies: 11
Views: 5,746
Posted By sunil.nair
Hello I am using sensible haptics. I also...

Hello

I am using sensible haptics. I also wanted to know that if I create a scene in maya software, can I import it in vizard such that my device undergoes collision with objects in maya.

I...
Forum: Vizard 09-21-2013, 03:25 AM
Replies: 11
Views: 5,746
Posted By sunil.nair
hey, your reply matters a lot in the project that...

hey, your reply matters a lot in the project that i am working on. Is there a way to take my car over the cylinder keeping it linked to the haptic device without animating it
Forum: Vizard 09-19-2013, 03:35 PM
Replies: 11
Views: 5,746
Posted By sunil.nair
Jeff, I understand your point of removing the...

Jeff, I understand your point of removing the link. But, I want my car to be linked to the haptic device while it is going over the cylinder. THis is what i meant when i said that i want to drive my...
Forum: Vizard 09-18-2013, 02:55 PM
Replies: 11
Views: 5,746
Posted By sunil.nair
No, but i want my car to be linked to the haptic...

No, but i want my car to be linked to the haptic device. i do not want to give an animation. i want to drive it using the haptic over the cylinder. This is how i add the cylinder.
...
Forum: Vizard 09-18-2013, 02:12 PM
Replies: 11
Views: 5,746
Posted By sunil.nair
Yes, the car is linked to the haptic device. So,...

Yes, the car is linked to the haptic device. So, when I move my device the car moves on the ground. Now, in my scene, I have added a cylinder such that it appears as a bump on the ground. I want my...
Forum: Vizard 09-17-2013, 10:39 AM
Replies: 11
Views: 5,746
Posted By sunil.nair
Real time collision and object navigation

Hello,

I have an object 'mini.osg' (a car) that I am controlling using a Haptic device. My car moves on a ground.
When I add a cube to my scene, it does not move over the cylinder even after I...
Forum: Vizard 09-17-2013, 07:14 AM
Replies: 3
Views: 4,232
Posted By sunil.nair
Hello, what if I am concerned about collisions? I...

Hello, what if I am concerned about collisions? I have a car and I want to take it over a cylindrical surface. How do I incorporate collision in a way that my car (object) moves over the cylinder...
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