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Forum: Vizard 05-09-2008, 11:31 PM
Replies: 5
Views: 9,072
Posted By joeymax
Thumbs up thanks guys! it works perfect now :) if...

thanks guys! it works perfect now :)

if anyone else has suffered the same problem, simply texture the model with a PNG texture (with transparency) then in vizard make sure you set the draworder to...
Forum: Vizard 05-08-2008, 06:26 AM
Replies: 5
Views: 9,072
Posted By joeymax
sorry i posted that last message before noticing...

sorry i posted that last message before noticing your reply nige, i'll try that first.. cheers
Forum: Vizard 05-08-2008, 06:24 AM
Replies: 5
Views: 9,072
Posted By joeymax
thanks... I'll try using PNG's can i simply...

thanks... I'll try using PNG's

can i simply apply the PNGs to objects in max and still get the transparency, or do i have to apply the PNGs to the model through vizard. if so I guess i still need...
Forum: Vizard 05-07-2008, 06:05 PM
Replies: 5
Views: 9,072
Posted By joeymax
Unhappy fixing alpha textured objects

Hi there

i have created a tree object in 3dsmax which has a diffuse and alpha texture applied. when i view the object in vizard, there seems to be some problems.

when there is a few alpha...
Forum: Vizard 05-05-2008, 03:49 PM
Replies: 2
Views: 7,541
Posted By joeymax
thankyou!! it works perfect now

thankyou!! it works perfect now
Forum: Vizard 05-05-2008, 05:17 AM
Replies: 2
Views: 7,541
Posted By joeymax
teleport users location

Hi there,

Is there a way to teleport your location to a different part of your scene at the touch of a button:

For example…

theview = viz.get(viz.MAIN_VIEWPOINT)
theview.translate(0,5,0)
...
Forum: Vizard 04-22-2008, 12:36 PM
Replies: 2
Views: 6,529
Posted By joeymax
thanks farshizzo i think ill experiement...

thanks farshizzo

i think ill experiement with using both 3d sound and ambient sound in my scene, that should work fine! thanks for your help :)
Forum: Vizard 04-21-2008, 02:03 AM
Replies: 2
Views: 6,529
Posted By joeymax
3d sound

Hi there,

I was wondering how I can add 3d sound to an entire object, so that no matter where you are on that object the volume of sound stays the same.
For instance, the object could be a ground...
Forum: Vizard 04-17-2008, 02:49 PM
Replies: 2
Views: 8,999
Posted By joeymax
thankyou so much! thats really helped me out. ...

thankyou so much! thats really helped me out.
works perfect :)
Forum: Vizard 04-16-2008, 12:50 PM
Replies: 2
Views: 8,999
Posted By joeymax
collision with physics enabled

Hi there, I have created a simple scene with physics enabled. In my scene I have a few objects; ball.wrl, blueglass.osg, greenwalls.osg

What I want to do is apply some sort of collision to the...
Forum: Vizard 04-01-2007, 01:19 PM
Replies: 1
Views: 9,544
Posted By joeymax
Question Mouse/Keyboard Movement

Hello,

I am trying to create the movement controls for a 3D scene.

I know how to walk around using the UP/DOWN/LEFT/RIGHT keys, but how can I look around using the mouse and then select...
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